Posted on: December 30, 2020

anarchistica
Владелец игрыИгр: 287 Отзывов: 40
Gone Spacehome
*Intro* This is a game in which you walk about a space station going through people's lives by looking at their computers, and where they lived and worked. You also play through several interactive scenes where past crew interactions are represented digitally where they took place. There is no combat or action or any form of threats. *Improvements* Obviously, comparisons to Gone Home are inevitable since it's the same developer and the games have similar gameplay. I'd say Tacoma is better in many ways: - The Augmented Reality bits are nicely done and make it easier to empathise with the crew. - The environment is more interesting, and it seems like a fairly realistic representation of what such a space station would be like. - The worldbuilding is nice, with space politics among space factions. Plus all the books, food, technology, etc. I criticised Gone Home for lazily re-using the same clothing texture in the same drawer but they really went the distance here. *Demerits* - It's harder to really feel for the crew because they're from the future and there's six of them. - It lacks the nostalgia of VHS tapes, cassette tapes, zines and 80s/90s bands. - The AR-bits would have been a lot better if they had actually shown people instead of wire-framed blobs. *Conclusion* Tacome is really well done and definitely one of the better 'walking simulators', but it didn't grab me as much as Gone Home did. Even though at 3 hours it's twice as long, you don't get to know the crew quite as well as the Samantha. Good but not great.
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