Posted on: October 3, 2025

Bladeknight757
Владелец игрыИгр: 788 Отзывов: 10
Gotta be a Wallpaper
Game is not a game, functions like a wallpaper, and not a pretty one at that. Not sure how you win this game.
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Developed by Sleepless Clinic. Published by IMGN.PRO.
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Game length provided by HowLongToBeat
Posted on: October 3, 2025

Bladeknight757
Владелец игрыИгр: 788 Отзывов: 10
Gotta be a Wallpaper
Game is not a game, functions like a wallpaper, and not a pretty one at that. Not sure how you win this game.
вам это показалось полезным?
Posted on: April 5, 2020

domovoy1280
Владелец игрыИгр: 18 Отзывов: 1
Слабо и коротко
Тоскливо и коротко. В игре по сути 4-ре ресурса и три персонажа. Управления минимум, ни каких поисков компромисов, сложных ремонтов и желания перепроходить игру. Час времени, если не торопиться.
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Posted on: April 7, 2020

Terraling
Владелец игрыИгр: 75 Отзывов: 1
An entertaining way to spend a few hours
If you can get this one on sale for $5 like I did, go for it. I thought originally that the game looks like a weak resource management game. And it is, but your real resources are your people and their skills. It was a good way to spend a couple of hours. I probably won't play it again for a good long while, but the text based story was engaging for what it is. Recommend with reservations.
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Posted on: April 7, 2020

Chilly1788
Владелец игрыИгр: 115 Отзывов: 1
Great little game
I'm an older, less serious gamer but thoroughly enjoyed this little gem. It starts off easy, but you soon find out that the difficulty begins to increase when you must sustain the right amount of resources and manage the various characters to make it through the harsh winter winds and parts of your shelter failing. In short, I was completely hooked but serious gamers might be left wanting something more substantial. Give it a go, you’ve got nothing to lose with this title.
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Posted on: September 8, 2020

Transference
Владелец игрыИгр: 537 Отзывов: 1
Beautiful but fatally flawed survival gm
You start with three crew members to start with (eventually four then five), these persons have names, characters, and backstory to go with them to help you flesh-out the where and why. Each one has a specific skill they specialize in, but they don't matter as you can train any character in any of the skills: gathering wood for your futuristic, sci-fi, wood-burning furnace; gathering e-waste that you use for everything from upgrading storage capacity to repairing systems; and preparing food from your plant based food-synthesizer that's never explained. Later on a fourth is added when your engineer finds you, and it's basically the skill of recharging your generator's battery pack. Each skill level determines how much you bring back for each trip, or in the recharging skill, how fast it takes. Every time you gather resources, you have to travel farther from the relative safety of your base, exhausting each character more and more both from the excursion and the progressively more fridgid air. You can restore their exhaustion and hunger by entering a relaxation pod, or going to the fridge, but here is also the biggest flaw that hinders this game from being good. These people are brainless. If you order a crewmember to gather wood, they will not stop until they die of exposure or hunger. If you tell a member to eat and there is no food in the fridge, they will, despite being mere feet from the food synthesizer, stand in front of the fridge until they die of hunger. If they barely make it back from gathering e-waste, literally dying of exhaustion, they will not stop, they will diligently unload their pack and run right back outside to their death. If you do not stop them, they will die of hunger while preparing more food for a fridge that is already jammed full. You will fail so many times because your attention was drawn to one side and not the other. As others have said, once you lose a crewmate, you won't be able to make it back up. You'll just be breaking even.
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