Discover the legacy and embark on the journey to Amerzone.
Buy now!
All four Syberia Games are available in the Syberia Collection at a bargain price!
Внимание! В этой игре нет русской локализации.Объехав всю Восточную и Западную Европу в поисках пропавшего наследника, Кейт Уокер наконец зав...
Discover the legacy and embark on the journey to Amerzone.
Buy now!
All four Syberia Games are available in the Syberia Collection at a bargain price!
Внимание! В этой игре нет русской локализации.
Объехав всю Восточную и Западную Европу в поисках пропавшего наследника, Кейт Уокер наконец завершила свое долгое и тяжелое путешествие, когда ей удалось получить подпись Ганса Форальберга и предотвратить банкротство фабрики. Финал истории? Возможно, но не для Кейт...
Необычная пара – молодая Кейт Уокер и эксцентричный старик Ганс Форальберг – отправляется в самое сердце давно забытого мира в надежде найти последнего из легендарных сибирских мамонтов. Необычные поиски, которые Ганс начал в одиночку еще несколько лет назад, подойдут к концу, когда он и Кейт столкнутся с самыми опасными в их жизни препятствиями и испытают свое мужество и решимость. Где-то очень далеко загадочная Сибирь ждет их.
Like the first one, same gameplay same mechanics. The technique is better : smoothers movements and displacement, it has more rythme that the first.
The world is still unique, voice acting and story great but simple.
Black spot : the part the village is really a pain in the a**. You had to go back and forth so many times to resolve the puzzles, it was so long that it got me out of the game.
The ending was to quick.
Syberia 2 is pretty good. It does not really fix the flaws of the first entry of the series, but at least it keeps building on its strengths.
The story, which picks up right where the first game stopped, is more focused on developing Kate Walker as a character. While the gameplay is still fairly slow-paced and puzzle-focused, there is a real sense of urgency and suspense to the plot; the adventure feels much more eventful, action-packed and exciting. It's pretty clear that the game was designed and written by a Belgian comic artist, and if you like old-school “bandes dessinées” in the style of Tintin, you'll definitely feel at home here.
The atmosphere is less melancholic this time around, but it's still a great game when it comes to mood. Visually, it looks even better than Syberia 1, with even more detailed backgrounds, better character models and animations, a higher framerate... And of course, the character and set designs are still unique and awesome. Some minor but welcome changes have also been made to the UI. Sadly, the game is still locked at a 800x600 resolution, but it can apparently be fixed with a little tweaking.
Gameplay-wise, it's mostly more of the same: but while Syberia 2 starts off easier than its predecessor, with puzzles that seem to make more logical sense than in the previous adventure, that does not really last. After you leave the town of Romansburg, pixel-hunting and enigmas that rely on trial and error are back. In fact, the puzzles here are arguably more twisted and nonsensical than in the first game: even with the help of a walkthrough, the solutions often appear to be arbitrary and counterintuitive. There's nothing you can't figure out yourself, but this kind of game design can be hard to forgive in a 2004 game.
Overall, while it has its flaws and can be at times more annoying than the first game, Syberia 2 does not feel like a rehash, manages to be a solid continuation of the storyline, and brings it to a satisfying conclusion.
The game has about the same duration as the first, but its riddles seemed to me a bit more difficult, so I had to check a walkthrough a few times in order to move on (while in the first game I hadn’t checked, not even once). Maybe because there were more riddles of a mechanical nature than the first game, apart from the inventory based. Nonetheless, you’ve got to see it (even with the help of a walkthrough), as we follow the continuation of the first game’s story, and we witness Kate’s, Hans’ and Oscar’s fate!
Syberia 2 is a direct sequel to Syberia, it continues the story exactly where it left, and bring some closure on a few events that were left open in the first game. I won't discuss much of the story because of this (there is a video to recap the events of the first one included in the game, but I'd recommend playing that one first, if you are interested). The game is also a point and click adventure, just like its prequel.
Technically speaking, the game seems a more polished version of the first. The pre-rendered backgrounds look even better, the 3D characters are more detailed, the animations and moving around in general seems faster and a bit more responsive.
The gameplay is largely identical, inheriting the same strengths and weaknesses. The game is streamlined, offering only one mouse button to interact with everything, with right-clicking reserved to opening the inventory, and it lacks a bit in interactivity. You move faster, but you still can't double click exits to immediately reach another area.
The game has a great atmosphere, like the first one (and the same mix of melancholy and fantastical), some nice, colorful characters, and a good score that fits the mood. The plot itself isn't too grandiose, just like the first game, but it's a nice vehicle for the atmosphere and the characters.
Sadly, one area presents all the flaws that were in the first game, rolled into one. At one point, you'll reach a certain village, which is huge, mostly empty, slow to navigate, with a lot puzzles that are a mix of busywork, pixel hunting, and contrived situations. It drags the experience down quite a bit, in my opinion, since while the area is challenging (unlike most of the game that is easy to breeze through), it achieves this with the worst possible methods.
The game is overall an enjoyable adventure (I'd give it a 7, if I could), despite this, so I'd recommend it to fans of the genre that don't mind a bit of frustration, if they like the description.
Love the first two games in the series. Not sure where they are going with the 3rd :( Has nothing much to do with Syberia 1 and 2. I am hoping they are going to do with 3 what they did with the first game. Have a sequel . 3 is lacking the learning about history than 1 and 2 had. Re playing them again thnks to gog. Only a couple of adventure games I've played more than twice and this series is among my favourites. Alot with the Art Deco among other things.
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