John Woo Presents Stranglehold stars martial arts star Chow Yun-Fat as Inspector Tequila, a detective in Hong Kong's police force who is traveling the globe in search of his kidnapped daughter.
The game features a single-player story mode in which players take the role of Tequila and fight their w...
John Woo Presents Stranglehold stars martial arts star Chow Yun-Fat as Inspector Tequila, a detective in Hong Kong's police force who is traveling the globe in search of his kidnapped daughter.
The game features a single-player story mode in which players take the role of Tequila and fight their way through cities such as Hong Kong and Chicago to locate the missing child who is held captive by mafia members and gangsters.
Players will have the opportunity to earn style points by performing such moves as running up banisters while shooting and when enough points are acquired gamers can execute moves that include the "Tequila Bomb" or enter "Tequila Time." "Tequila Time" is a sequence during a gunfight when enemies are slowed down while players maintain their speed, making it easier to hit enemy targets.
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1.1 v2 GOG changelog (29 September 2025)
Added a new option to freely adjust the FOV on the fly using the F5, F6, and F7 keys.
Slightly tweaked the default camera settings so adjusting mouse sensitivity feels smoother and more natural.
The graphics are a bit dated, but if you can forgive that given the age of the game it is the most exciting, fun shooter I have ever played. Others have compared it to Max Payne 2, and I would strongly agree that it is very similar. Lots of slowmo-supported combat, with extra points for stylish kills (given the age of the game, it is amazing how you can interact with various objects found throughout the game world). A good example would be trollies - jump forward with the slowmo-enabling jump button, and land on the trolly and you'll get extra points for every baddy killed while the trolly remains in motion. Fun stuff. would give it even more than five stars if I could.
This game is oozing with action. It makes me want to go to watch John Woo movies all over again.
As other reviews mention it, it is Max Payne in terms of gameplay, but not in terms of story. In terms of story, it's a classic 90's Hong Kong action movie. Its simple short plot that gives you that action-movie adrenaline buzz. Cheap as well.
Having seen Hard-Boiled and The Killer, I know the score when it comes to John Woo and works influenced by his films; dual pistols, no reloading unless it looks cool, environmental destruction, acrobatic gunfights, and slow-motion. Stranglehold offers these things and more, but many small things keep me from enjoying it as much as any of the Max Payne titles or F.E.A.R., such as:
- Jank cover mechanics which make me pop out, aiming at no one
- Jank railing/fence-walking which doesn't catch when I press the space bar to interact
- Platforming as jank as Max Payne's, which could be alleviated with a proper jump key
- A somewhat uncompelling story which excuses the (surprisingly great) variety of locations to shoot up, complete with Chow Yun-Fat's flat voicework as Tequila
- The strange decision to have "Tequila Time" (the slomo mechanic) activate the instant the player has enemies in view while diving or doing environmental parkour
- Bullet-sponge enemies, ESPECIALLY the bosses, which make the game a slog after the second level
All the same, the combat is enjoyably arcade-y in its pacing and sound design; the music goes as hard as the hospital shootout in Hard-Boiled; the character-action-esque abilities like the long-range snipe and spinning room-clearer are clear tributes to key scenes in that same film and others like The Matrix and Equilibrium. The "showdown" sequences that involve leaning while shooting take great reflex to accomplish and feel undeniably badass. Midway made Stranglehold as a sequel to Hard-Boiled, and their love for it shows in the mechanics they put in. Ultimately, though, it feels lackluster compared to other John Woo-influenced games because a lot of the gameplay elements don't seem to mesh together. I expected a Hong Kong action movie experience, and at best, I got more than a passable imitation; the influencer being influenced, and not always for the better.
I'd still recommend it; I had my fun.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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