RATING / ESRB / A Created with Sketch. RATING / ESRB / E Created with Sketch. RATING / ESRB / E10 Created with Sketch. RATING / ESRB / M Created with Sketch. RATING / ESRB / T Created with Sketch.
RATING / PEGI / 12 Created with Sketch. RATING / PEGI / 16 Created with Sketch. RATING / PEGI / 18 Created with Sketch. RATING / PEGI / 3 Created with Sketch. RATING / PEGI / 7 Created with Sketch. icon_pin Created with Sketch.

STRAFE: Gold Edition

в библиотеке

3.2/5

( 60 Reviews )

3.2

60 Reviews

русский, English & еще 4
14.9914.99
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
STRAFE: Gold Edition
Описание
STRAFE® — самый динамичный, кровопролитный и убойный боевик в стиле 90-х и с видом от первого лица. Устройте врагам мясорубку и залейте кровью все вокруг! Однако имейте в виду: на исследование леденящих кровь уровней вам отведена всего одна жизнь. После смерти все будет уже совсем иначе. ОСОБЕННОСТ...
Отзывы пользователей

3.2/5

( 60 Reviews )

3.2

60 Reviews

{{ review.content.title }}
О продукте
2017, Pixel Titans, ...
Системные требования
Windows 7 or later (64-bit), Intel Pentium G3250 (2 * 3200) or equivalent AMD Phenom II X4 965 (4 *...
Дополнения
STRAFE Official Soundtrack
Time to beat
5 hMain
14.5 h Main + Sides
18 h Completionist
6.5 h All Styles
Описание
STRAFE® — самый динамичный, кровопролитный и убойный боевик в стиле 90-х и с видом от первого лица. Устройте врагам мясорубку и залейте кровью все вокруг! Однако имейте в виду: на исследование леденящих кровь уровней вам отведена всего одна жизнь. После смерти все будет уже совсем иначе.

ОСОБЕННОСТИ:

ГОЛОВОКРУЖИТЕЛЬНАЯ СКОРОСТЬ! При таких бешеных перегрузках вжимает в сиденье, и все внутренности переворачиваются. Но знаете, что самое интересное? Вам это понравится!

НЕСКОНЧАЕМОЕ ВЕСЕЛЬЕ! Инновационная технология ÜBER-GORE® превращает врагов в фонтанирующее кровью месиво, которое не исчезает никогда. Таким образом, вы всегда сможете понять, зачищали вы территорию от врагов или нет.

БЕСКОНЕЧНЫЕ МЕНЯЮЩИЕСЯ УРОВНИ! Сгенерированные случайным образом уровни не дадут вам расслабиться. Комнаты, враги, усиления, скопища монстров, тайники — ничто не останется неизменным после вашей смерти!

ИГРА STRAFE® ТАКЖЕ СОДЕРЖИТ:
  • Четыре уникальные зоны (с четырьмя уровнями в каждой). Их успешное прохождение зависит от стиля игры.
  • Постепенное улучшение оружия: от ничем не примечательного до настоящей машины смерти.
  • Более 30 видов оружия и 20 разновидностей врагов.
  • Убойный саундтрек 1996 года, который, по меньшей мере, еще четверть века будет считаться крутым.
  • Реалистичная физика.
  • Кровавые фейерверки!
  • STRAFE®!

Copyright 2016 Pixel Titans. All Rights Reserved.

Бонусы
плакат
Системные требования
Минимальные системные требования:
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
5 hMain
14.5 h Main + Sides
18 h Completionist
6.5 h All Styles
Детали игры
Работает на:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9.0+)
Дата выхода:
{{'2017-05-09T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Компания:
Размер:
1 GB

Особенности игры

Языки
English
озвучка
текст
русский
озвучка
текст
Deutsch
озвучка
текст
español
озвучка
текст
français
озвучка
текст
Português do Brasil
озвучка
текст
Купить серию (2)
Купите все игры серии. Если у вас уже есть игра из этой серии, она не будет добавлена ​​в корзину.
21.98
Оформить заказ
Вам также могут понравиться
Пользователи также купили
Отзывы пользователей
Наиболее полезный отзыв

Posted on: May 9, 2017

MischiefMaker

Владелец игры

Игр: 819 Отзывов: 66

A messy mix of modern and 90s mechanics

I wanted to love this game. I wanted Quake with randomly generated levels. Unfortunately the designers shoehorned in several mechanics from slow modern shooters that don't work in high speed 90s FPS gameplay. There are three key flaws: First, artificial bullet spread. In Strafe your shots have an artificial spread area that gets wider the longer you shoot. That's fine for a cover shooter where you have time to line up your shots, but in a high speed bunny-hopping rocket-jumping 90s FPS you need the bullets to hit the dot. The effect of this mechanic is no matter the gun you pick up, treat it like a shotgun because if you aren't in the enemy's face you're probably gonna miss and waste precious ammo. The second flaw is RPG mechanics. Instead of ammo and health, crates in this game contain stat boots, such as accuracy, which reduces the artificial spread. Pick up enough and maybe by the end of the game you'll be as accurate as the Quake marine was on level one! RPG mechanics only work in action games when adding to the player's options, not imposing artificial incompetence. Finally, the guns use clips. It's worse than it sounds because if you hit the reload key you don't just top up the ammo in your current clip, you THROW AWAY all the remaining bullets in your old clip. If you instinctively reload during action lulls, you're going to run out of ammo in no time. But even worse, your weapons' secondary fire uses the same ammo as primary. So the assault rifle spends 16 bullets (out of a base 25 round clip) to shoot a grenade. What happens if you hit the grenade button with less than 16 bullets in your clip? You throw out the remaining bullets, take the time to replace the clip, and THEN fire the grenade at the enemies who are probably no longer in the nicely packed group you meant to shoot at five seconds ago. How did this flaw not get spotted in playtesting? Maybe these flaws will be patched out eventually, but for now wait for a sale.


вам это показалось полезным?

Posted on: May 9, 2017

Shinook

Игр: 673 Отзывов: 9

Not 1996, not bad either though

The short version is that this game is enjoyable, although somewhat repetitive and not in the same category as 90's shooters. What it does right: The procedural generation is done well, the rooms are well laid out and clearly designed with some thought rather than just shoved together. The monsters seem well balanced and the difficulty definitely ramps up with each new zone, although it is a bit more of a spike than you would expect. The weapons feel powerful and the weapon mods are fun. The other game modes are really enjoyable, especially if you have 30 minutes you just want to go shoot at stuff with. It is really apparent that they put a lot of work into the game and it is a fun experience....BUT.... It is not a mashup of any 90's shooters. Shooters from the 90s did not include things like procedural generation, limited weapon options, random/few available weapon modifications, no ammo pickups except for your main weapon, nearly no health items, no saving, and repetitive zones. The only thing this game has in common with shooters of that era is arguably the difficulty and the fast paced movement/controls, it shares almost no mechanics with them. Does it improve on that formula? Maybe this is more of a criticism of procgen in shooters, but I find it really annoying and repetitive to have to go through the same zone every time you die. There are ways around this, but you end up with a weaker build starting in a more difficult zone. In the hours I've played this, I found I spent almost half my time in the first 3 or 4 zones, which got old really fast. I also don't get the replayability argument, we've had the same Doom maps for over 20 years and we keep replaying them because they were designed well. In all, it's an enjoyable game, but probably one that'll get 10 hours max from me. The shooting is fun and engaging, but the repetitive environments are what does it in for me. I also found the difficulty to be artificial due to limited health/ammo pickups.


вам это показалось полезным?

Posted on: May 9, 2017

BitViking

Игр: 800 Отзывов: 16

Not for the 90's purist

First off, is this game worth full price? Well, if you are looking for that pure 90's fast paced first person shooter then answer is No. Get brutal doom instead. On the other hand if you have grown up with autogenerating health and autoaim, this might good starting point to get the feel for what it was all about in the 90's. Fast paced action, quick reflexes and no mercy. The procedurally generated levels get tiresome quite fast. They are boring and nothing about them feels unique. I feel handcrafted and well thought out static levels would have been a better choice. Why not have both methods used even? In the end you start wondering if the developers were even born in the 90's. Bullet spread, really?


вам это показалось полезным?

Posted on: May 9, 2017

Auries

Владелец игры

Игр: 415 Отзывов: 1

Flawed

There are worse games out there than Strafe® and the core gameplay actually is a not bad. It has a few problems though, of which IMO by far the biggest one is a lack of variety. I played it for around 2 hours so far and it already got repetitive to a point where i don't really feel the need to play it again for a while. The reason behind that is mostly the weapon system. At the start of each run you choose between 3 main weapons (Shotgun, machine gun and railgun) and for the majority of your run you're stuck with that weapon, because every weapon you will find during a run has a very limited amount of ammo (one clip with no possibility of getting more). That means you use them for maybe 10-20 seconds and you're back to your standart weapon. That way it simply feels like pretty much every run is the same. At least for the first 2 floors. It is also kind of insulting that only the steam version of the game has achievements, as they are - at least for me - another factor for replayability. One could think it would be reasonable to put the same amount of work into the GOG (Good OLD games) version of a game, if your target audience is people who like 90's oldschool shooters.


вам это показалось полезным?

Posted on: May 9, 2017

Ekeko22

Владелец игры

Игр: 523 Отзывов: 1

3,5 stars, fun, but needs improvements

Ok, rather than a review, I'm going to point out my my issues with STRAFE, since I do recommend it, it's a fun game, but think that I could use with some improvements. Bear in mind, these are very early impressions. The thing that most people will wonder about are the randomly generated levels, which are passable, at least for what I played. They are no DooM, but they do the job. My main gripe is the way that weapons are handled, and I don't mean the feel of them (yeah, they feel floaty and aren't the punchiest weapons you'll find in an fps, but they are better than weapons in some other roguelite fps, such as Paranutical Activity, Ziggurat and Tower of Guns), but rather the primary and secondary weapon system. The game allows you to pick a primary weapon (rifle, shotgun or railgun) at the start of a run, and while playing you may upgrade it (case in point, I had the railgun and upgraded it to some sort of disc-gun). My main issue comes with the secondary weapons. During my short playtime, I found about 4 of them, so the game has weapon variety, but the problem is that you can't get ammo for these, and once depleted, they are thrown away. This means that you'll end going back to your primary weapon, seriously limiting the variety in combat. Another thing that might annoy some, is the reload system. When you reload and you still have some ammo on your clip, you'll lose it, and if you happen to try to use the secondary fire which might need more ammo than you have on your clip, then you will automatically reload and lose the ammo on the clip. Also, difficulty might be too much in the early levels, but I feel it's unfair to complain about this given my crappy old computer runs the game at a terrible fps which made everything harder. I will complain about the scarcity of healing items though. As I said, despite this issues, the game is still fun, so don't discard it, just keep your hype in check. And kudos to the devs, I wish them the best of luck with this game.


вам это показалось полезным?

1
3
...
...
11

Что-то пошло не так. Попробуйте обновить страницу.

This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.

Other ratings

Awaiting more reviews

Add a review

Edit a review

Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
  • What kept you playing?
  • What kind of gamer would enjoy this?
  • Was the game fair, tough, or just right?
  • What’s one feature that really stood out?
  • Did the game run well on your setup?
Недопустимый контент. Ваши отзывы содержат ненормативную лексику. Недопустимый контент. Ссылки запрещены. Неприемлемый контент. Содержит бессмысленную лексику. Слишком короткий заголовок отзыва. Слишком длинный заголовок отзыва. Слишком короткое описание отзыва. Слишком длинное описание отзыва.
Не знаете что писать?
Фильтры:

Отзывов по данным критериям не существует

Язык отзыва
English Deutsch polski français русский 中文(简体) Иные
Авторы
Владельцы игрыИные
Добавлено
Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа

GOG Patrons who helped preserve this game
{{controller.patronsCount}} GOG Patrons

Error loading patrons. Please refresh the page and try again.

Delete this review?

Are you sure you want to permanently delete your review for STRAFE: Gold Edition? This action cannot be undone.
Вы уверены, что хотите навсегда удалить свой рейтинг для STRAFE: Gold Edition? Это действие необратимо.

Пожаловаться на этот отзыв

Если вы считаете, что этот отзыв содержит неприемлемый контент или нарушает наши правила сообщества, сообщите нам, почему.

Дополнительные сведения (обязательно):

Пожалуйста, укажите не менее символов.
Ограничьте количество символов до .
Ой! Что-то пошло не так. Пожалуйста, попробуйте позже.

Пожаловаться на этот отзыв

Жалоба успешно отправлена.
Спасибо, что помогаете нам поддерживать уважительное и безопасное сообщество.