Posted on: February 7, 2025

wilkan
Владелец игрыИгр: 509 Отзывов: 157
Slow Controls Turn It into a RT Puzzle G
NOT RECOMMENDED. It would have worked as a casual game with easier level design. With the normal design with the incredibly slow and pre-planning-requiring controls and the necessary special moves using non-controllable canned movements, it is like playing chess with two-second turns. If you do not like trial-and-error, SKIP THIS GAME. The level design itself is TaE. NOT A CASUAL GAME. It gets difficult fast after the first few stages. I had no crashing issues. The special moves from the trailer all have some kind of a requirement for connecting and working. So depending on which character you are playing (which you will forget because they drive the same), you strategy for dealing with the enemies is wildly different and requires positioning forethought. If you lose focus of who you are playing as and the ideal tactics to use with that character IF ANY ARE AVAILABLE in that particular situation, you will take a lot of damage fast. You will need all the health you can have because you will need it to offset the tons of it lost from falling into pits. That was just the special move use. Every other aspect and situation needs its own pre-planning. You don't have non-situational moves or fast attacks unlike the enemy. Managing your enemies, speed (direction too) and movements is tough. I could go on forever for each particular move how clunky and impractical they are to use, including the basic driving. In short, it is one of those games where you have to master awful controls and slowly edge towards the end of the level first time through while going slow. The annoying point system can be trivialized by maxing out the bonus multiplier with stationary air spins. The control scheme is complex. You have two sets of movement keys, offensive inputs and extra moves such as turn-around used with bike spins. If you come back a week later, you will have to re-learn them. Complex controls = a need to pre-plan scenes The level diff gets insane at level 2-4 w/ the jumps.
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