Posted on: September 28, 2023

gerriti
Владелец игрыИгр: 94 Отзывов: 4
Deep story, voice acting, art design
I played the origin Stasis shortly before buying this title. I generally like both titles a lot. Still they differ a bit in style. The horror aspect is lost a bit in Bone Totem due to a three character setup and also a bit due to the interface. In the original Stasis there was no hotspot highlighting at all. Deliberately as the devs said back then to create better immersion. This was sometimes annoying since one can miss interactive hotspots that you need to hunt for to progress in the game. Here in Bone Totem the hotspot highlighting system is finally there, also logically kind of well integrated as a "ping" into the game world that highlights interactive and non-interactive hotspots not only on the currently visible screen but also beyond the corners of the current view. This is actually quite distracting the gameplay and immersion. You no longer have to pixel hunt but I find the approach a bit too distracting. The game turned out surprisingly big for me and I had a long and fun time playing it. Even if it is not feeling as lonesome and frightening as the former Stasis title the story stays interesting and I had fun pushing forward. The characters are really memorable. Even if some aspects of the story are a bit too far fetched or unlogical the overall game adds up and makes you think. It even mirrors some or our real life present, where our society and humanity is or might be going to.
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