STASIS – это захватывающее приключение на стыке жанра ужасов и научной фантастики в необычном изометрическом ракурсе. В игре переплетаются воедино мрачное повествование с классическим приключенческим игровым процессом. Комбинируйте предметы, взаимодействуйте с компьютерами и решайте головоломки в гн...
STASIS – это захватывающее приключение на стыке жанра ужасов и научной фантастики в необычном изометрическом ракурсе. В игре переплетаются воедино мрачное повествование с классическим приключенческим игровым процессом. Комбинируйте предметы, взаимодействуйте с компьютерами и решайте головоломки в гнетущей атмосфере безлюдного космоса.
В далеком будущем на борту заброшенного космического корабля выходит из стазиса Джон Марачек. Ему придется дойти до предела своих физических и эмоциональных возможностей в попытке разобраться с окружающей его мистерией.
Джон испытывает сильную боль, жена и дочь пропали, а времени остаётся все меньше, по мере того, как космический корабль Грумлейк всё глубже погружается в голубые вихри метановых облаков Нептуна.
Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
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Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Sci-fi, horror, and classic point-and-click adventure. If you enjoyed the movies, Event Horizon and Pandorum, then the setting for this game will be right for you.
Stasis doesn't have any gotchas or traps that can end a run or game. You will need to do everything properly before moving on, but don't worry as the game isn't very cryptic.
Beware there are plenty of pda's to read, which are logs or journals. They do flesh out the story and some logs are helpful when solving puzzles.
Definately worth the full price.
You can actually have a lot of fun with this game if you set your expectations correctly. Stasis is more of a horror sci-fi discovery tour than a point-and-click adventure. The main attraction is in revealing new horrors and perverse deviations and reconstructing the history of the research ship
Groomlake based on the exciting diarys of former crew members. There are some puzzles in between, but they are strictly linear, which can lead to misunderstandings (e.g. if you can only interact with objects after they have been activated).
The atmosphere is dense and gripping, although - similar to Lovecraft - the horror is never shown directly. In the meantime, the feeling creeps in that the Brotherhood could no longer decide between all the disgust and horror and then simply packed a good handful of everything into the game (mutants, killermushrooms, monster insects, genetic manipulation, child experiments, gas chambers, Frankenstein, blood, mucus, intestines), so that you sometimes lose a bit of an overview of what the real issue is and what you actually do here - well, if in doubt, explore further, because the next horror is only an airlock away.
This game pretty much almost singlehandedly got me into point and click adventures. I don't even like point and click puzzlegames, at all. Yet in spite of all this it remains, along with Brotherhood's other fabulously excellent PaC Beautiful Desolation, one of the most engrossing and memorable titles I have ever played. Graphics are crisp and beautiful, gameplay is nice and engaging even for a puzzlegame, it just werks but even that's beyond the point.
This game is one of the creepiest, scariest games I ever played---a point and click adventure game. That's just how good it is to me, which speaks volumes considering I played everything from SOMA to Deadspace to Darkwood with the lights off. Absolutely play this game with lights off late into the night. Even though it's super short it's super memorable, and definitely check out their other games. My only one complaint is I found the swearing made the writing come off as juvenile rather than edgy, a sin many less experienced writers seem to make and crpg Tyranny had the same problems, but otherwise writing is okay (though Beautiful Desolation is where The Brotherhood really came into their own).
I would strongly recommend Stasis to any horror fan, or familiarish to crpg players. As a puzzlegame they're not too hard, but strong enough you have to think about it. REALLY great soundscape btw, completely adds to the immersion. Absolutely a steal when it's on sale and I already have Bone Totem wishlisted. These guys are just great, and Stasis is a wonderful chaser to something like Alien Isolation or Deadspace.
I just finished the game. A game that had an interesting premise and started quite strong, and then slowly degraded into a game almost entirely filled with content through PDA and computer log "diaries" for you to endure. Yes, badly written diaries. The "drivel" you are often about to read will make you shake your head. Firstly, because you only can ask why anyone would care to write stuff like this down and secondly because you will ask how people like these would be appointed the positions they are in.
Regarding this, your character, while reacting to the horror around him, will never ever react or even acknowledge what he just read. Making the heaps of diaries you encounter feel detached from the game.
Which leads us to the biggest problem I had with Stasis: Your character does never react to the puzzles and possible dangers before him. You won't get any useful feedback when inspecting things or combining items. If a combination does not work, the character will just spout one of several lines that tell you "this is not correct". These lines will never change and are not related to items and or things around you and do never contain any hints to what might be missing or you were doing wrong. Since that is the case, puzzles work like this: As the player know you have to do something, you pick up all possible items, you either get things done by trying out what you have or you don't, move on and repeat. The puzzles aren't that difficult, but nevertheless would it have been nice if the person you are controlling would at least recognize what he is doing...
Stasis isn't a bad game, really. It just has a lot of annoying shortcomings that, in the end, ruined the overall experience. At least for me. Well, it only has a really small team behind it and so I still have to respect what they managed to put together.
I bought it on discount for about 9€, which is okay for what I got with about eight hours played. I don't recommend paying more, you might feel ripped off.
I could not wait to play Stasis, I followed development for quite a while, played the demo, and bought the full version on day one. But while the game delivered in terms of visuals and sound, the story and the characters failed to draw me in.
I do love sci-fi/horror, and from plenty of exposure to movies and games in that genre I learned that it's much easier to make something that looks great, but it appears to be much harder to get the story and the characters right.
I did finished the game, and I don't regret playing it, although it was a bit tedious at the end. I don't think I'll ever feel the need to Stasis again, but I will play the developer's new game - Cayne - in the hope that I will like it better.
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