Posted on: October 8, 2014

Slayer68
Игр: 86 Отзывов: 3
Death is ever-present
Pros Visually pleasing Rewards exploration Ability to purchase items off a shopkeeper Co-operative play Daily challenges Ghost appears to stop you collecting everything Cons Shopkeeper can attack you even if it isn’t directly harmed by Spelunky Camera doesn’t follow both players in co-op Ghost denies the player the opportunity to explore No levelling up ability to strengthen character Tedious Spelunky offers the player the chance to play a retro-themed platformer with rogue-like features. It is punishing to the extent that if you do not feel like replaying the same first stages repeatedly, then you'll become frustrated and leave the game. The game also relies upon the notion that replaying a stage isn't a chore, but rather a back-handed reward due to the procedurally generated levels. Whilst a decent addition, the stages change so much so, that you are unable to construct an action plan that assists you in bettering the stage on the next attempt. I’m not a glutton for punishment, nor do I surrender if I find a game too difficult. However, the game is so unforgiving that it doesn’t feel like a game, but rather a lesson in obedience or stubbornness. Spelunky isn’t the most difficult title around, in fact it is far from it, but I found there to be more frantic movement and death then actual playtime. Spelunky HD is for a specific player who might enjoy repetition and/or doesn’t mind constant death, but I believe this game is simply unfair. Recommendations Implement an explorer mode with 40-80% fewer items and less gold to encourage exploration. Have an option to turn off the shopkeeper. During co-op mode, if a player goes off screen automatically have the game become split-screen. Alternatively, have a split-screen mode. Conclusion The game is rather cheap and unforgiving, rather than meticulously constructed in its design. Personally, I prefer games like Alex Kidd or Hotline Miami; games which reward diligence, and don't punish the player. 4/10
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