Posted on: July 18, 2020

pjdodd
Владелец игрыИгр: 107 Отзывов: 64
Still got it, never lost it.
I can't believe I still return to this game after all this time. Even though the graphics look "rough" and the wonder movies, sorry special projects animations, are equally quaint, bonkers, scary and cheesy, the concept and execution remains one of the best 4x games ever written. Yes really. The alient planet feels exactly that with it's living fungus and PSI attacks. The humans naturally spent the journey here arguing resulting in seven factions with distinct advantages and drawbacks that are able to define themselves (and hint at corresponding gameplay) on their own without subtracting from or relying on anyone else (save the actual alien races in the CrossFire expansion). Eventually the human can copy the PSI ability, capture or breed Mind Worms and shit really gets going then. The under-rated part of this game is actually the unit building part. Yes you can leave that on auto and still have a first rate game. However plugging together different parts that you've researched, building said monstrosities and sending them over the map has never lost it's appeal. In case you're not sold the game lets you build Buster weapons, which in their finally incarnation literally wipeout 25-ish squares including any units and cities on them and the land too. Of course you've just committed an atrocity which causes everyone to declare war on you but then with a few more Buster weapons there won't be anyone around to complain and you can spend the rest of the game with your pet Mind Worms, launching the terraforming buster to replace the land for them to play on. If I had to have one gripe it's that the hardest difficulty isn't that hard, but maybe that's because I've played it a lot.
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