Posted on: September 5, 2020

Chlorus
Владелец игрыИгр: 370 Отзывов: 4
Cool premise mired in mediocrity
After playing Blood & FEAR, I was excited to see what else was in Monolith's back catalog. The mecha concept is pretty unique, but ultimately shallow - all it really means is some levels play with a different set of weapons & some environmental details are scaled down (tiny cars, etc) Especially disappointing is the AI, which is very passive and poses no real challenge. The only real threat is from enemies placed in corners next to entryways who shoot you in the back as soon as you enter the room. It's made worse by the baffling critical hit system - sometimes you'll shoot an enemy and you'll randomly do more damage to them. Unfortunately, enemies can do this to you to, often 1-shotting you before you can do anything about it. Level design is pretty weak too, as if they forgot to fully populate the levels with items or secrets, and they're over within minutes. I ended up beating the game within 5 hours. Audiovisually, it's decent for the era. Graphics are comparable to the Quake 2 engine, and the soundtrack has a nice futuristic feel. The story tries to evoke an anime but is totally nonsensical. Mostly it's used for a vehicle for really bad jokes. Ultimately, there's way better games out there, both from Monolith and from the era.
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