Posted on: July 19, 2017

cool4345
Владелец игрыИгр: 111 Отзывов: 7
...What?
This game feels completely nonsensical. Playing it for the first time feels like i've somehow started playing on somebody else's savefile. There's very little disposition for what's going on. A game doesn't necessarily need an explanation if the things in the game don't need that much of a backstory or explanation. But in this case, the game feels unfinished. You're thrown into a new game with an extremely brief "tutorial" (which doesn't explain the controls until you've already figured them out, so what's the point of the tutorial). This gives the smallest amount of a backstory and explains a little bit of the characters' backstory but hardly explains why you're there. There's an unnecessary amount of enemies that you'll run into straight away, literally within the first 2-3 rooms, which makes no sense for the structure. There's absolutely no reason for this, it's not even explained why the enemies are there- they just are. The game has GBA style music and a pixellated art aesthetic (which feels oddly higher quality than the style the music is going for). It doesn't feel like this aesthetic is needed to improve the atmosphere of the game in any way. Controls are floaty and it feels like a bad PC port with the layout of the controls being all over the place. I like the tower upgrading system and how it actually effects the design of the tower in the upgrade screen. The attributes system is interesting and it seems okay but underdeveloped.
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