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Resonance

в библиотеке

4.3/5

( 113 Reviews )

4.3

113 Reviews

English
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Resonance
Описание
Внимание! В этой игре нет русской локализации.После загадочной смерти ученого-физика начинается настоящая охота за его последним, зловещим изобретением, все записи о котором хранятся в секретной подземной лаборатории. Игроку будет доступно четыре персонажа, чьи судьбы переплетутся во время погони за...
Отзывы пользователей

4.3/5

( 113 Reviews )

4.3

113 Reviews

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О продукте
2012, xii games and Wadjet Eye Games, ...
Системные требования
Windows 7, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 9.0c, 1GB HDD...
Time to beat
8 hMain
9 h Main + Sides
9.5 h Completionist
8 h All Styles
Описание
Внимание! В этой игре нет русской локализации.

После загадочной смерти ученого-физика начинается настоящая охота за его последним, зловещим изобретением, все записи о котором хранятся в секретной подземной лаборатории. Игроку будет доступно четыре персонажа, чьи судьбы переплетутся во время погони за секретами исследователя. Героям придется научиться доверять друг другу и работать сообща – чтобы преодолеть все препятствия на своем пути и помешать подозрительной корпорации завладеть новой мощной технологией.

Resonance – результат совместной работы студий Wadjet Eye и xii games. На сегодняшний день эта игра, на создание которой ушло пять лет, – их самый трудоемкий и амбициозный проект. Это жемчужина, созданная геймерами для геймеров, и об этом в игре говорит каждая деталь: от продуманного и интуитивно понятного интерфейса до сбалансированных головоломок и захватывающего сюжета – в общем, xii games свое дело знают. Если вы поклонник олдскульных приключенческих квестов, то эта игра не только развеет вашу тоску по классике, но и порадует последними достижениями компьютерных технологий и отличным сюжетом.
  • Запутанная и невероятно увлекательная история, рассказанная четырьмя разными героями, между которыми можно легко переключаться в процессе игры.
  • Уникальная система долговременной и кратковременной памяти, дающая новые возможности для решения головоломок и разгадывания тайн.
  • Интуитивно понятный интерфейс сделает эту игру одним из лучших приключений в вашей жизни.
  • Вся любовь и нежность, на которую способны разработчики такой классики, как Gemini Rue и серия Blackwell.
Бонусы
обои саундтрек developer's diaries аватарки плакат
Системные требования
Минимальные системные требования:

.

.

Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
8 hMain
9 h Main + Sides
9.5 h Completionist
8 h All Styles
Детали игры
Работает на:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.6.8)
Дата выхода:
{{'2012-06-19T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Размер:
489 MB

Особенности игры

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Наиболее полезный отзыв

Posted on: September 26, 2012

Starmaker

Владелец игры

Игр: 2516 Отзывов: 6

It’s awesome, I promise you

========================= All’s well that ends well ========================= It’s hard to discuss the plot of Resonance without heavy spoilers. The game starts with a news report on worldwide terrorist attacks, then the narrative time is rewound 60 hours, and the world is as we know it (well, except the electron has a substructure detectable by a conventionally-sized collider). The game’s description which a player has probably read, states that a scientist died (or was murdered). After the rewind, he’s still alive – but you know you’re powerless to save him. It’s heartbreaking to see the characters’ (and yours) ingenuity and flashes of inspiration knowing they will necessarily have to fail to stop the impending doom, whatever combination of puzzle solutions and conversation options you will choose. Resonance forfeits the cozy and convenient linearity of traditional adventure game plots, while being very blunt where other games try to be coy, elevating a genre limitation to a philosophical statement. ...Well, it’s not *all* doom and gloom. There are two endings, and you can choose one (it's not so simple as picking an option on the dialogue wheel, though; for starters, there are no dialogue wheels). While for me one is clearly right and the other is clearly wrong, I suspect the decision will be difficult or different for other players. Both are sure thought- and discussion-provoking. ========================= Everything serves a purpose ========================= For an adventure game, Resonance has HUGE replay value. Alternative puzzle solutions. Alternative dialog choices. Inter-party banter. Most importantly, there are a lot of details that you might disregard or misinterpret on your first playthrough. Knowing the real meaning behind them makes for a wildly different experience. The metagame is very self-contained. Long-term memories recap important events and, in addition to their in-game use, are helpful in case you missed a crucial detail. Short-term memories serve both as hints and as a puzzle interface. Fans of achievements will be happy, and even if you don’t generally care about such things, have a look at the list for interesting things to try. If you get stuck, you can ask another character for help – and yes, there’s an achievement for not using hints in a given playthrough. Seriously, sometimes I wish the game would’ve been more sticky so that I’d have more time with the characters. In addition to the genre-staple inventory +dialogue and the innovative STM, there are “unique interface” puzzles that simulate specific actions with more immersion than a “use this on that” player-to-avatar command. Code locks, fuse panels, mechanisms, computer terminals – there are four such puzzles in the demo alone, and many more in the full game. Music enhances the action, even when - especially when - it intentionally *doesn’t* match the mood of the scene. For example, near the end of the game, you visit one of the starting locations, and the tune there is as cheerful as it’s been – because for the non-player characters, this is just another workday: they don’t know that doom is coming. Voice acting is simply superb, and no textual description would do it justice. My favorite scene/puzzle in the game is *two people talking on the phone*, purely because of the voice acting. Oh, and there are insightful and funny developer commentaries - consider listening to them on your second playthrough. ========================= Science ethics: 100% antimatter-free! ========================= Resonance neatly avoids the bad science problem that many works set in the modern day are plagued with. The fictional particles are realistic-sounding (not corny like magnetic monopoles) and at the same time won’t contribute to the proliferation of bad science (see just about any mention of antimatter in popular fiction). Even better, there’s no hero worship or science phobia: the scientists are *not* magical luminaries, whether superheroes or supervillains. Physics exists independently of the people, and it’s not possible to suppress discoveries. ========================= Specs ========================= Graphics: 640x480 resolution, runs windowed, stretched (looks nice even on widescreen anyway), scaled with black bars (looks even nicer than stretched). Unlike adventure games that are actually old, Resonance is in true color, so pixel hunting is practically nonexistent. Operating systems: Windows XP, Vista, 7. Linux compatibility: Resonance is reported to work in Wine. There’s a demo up at the publisher’s website (wadjeteyegames.com) – if you’re a Wine user, try it.


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Posted on: May 6, 2014

duerer

Владелец игры

Игр: 420 Отзывов: 10

Overrated

Although I like indie efforts, I have to say this game is much too overrated for what it is. The hyped story is quite simple, really. The supposedly interesting "serious science" part is very basic - do not expect any Clarke or Asimov here. The writing is amateurish, most of the atmosphere comes from the cool retro pixel graphics anyway. There is a plot twist, yes, but it feels tackled on, without any proper exposition. It is more like a classic wtf-moment than a shocking turn of events. The puzzles are decent, but again, the hyped "memory inventory" becomes frustrating quickly. Multiply this with the selectable 4-player approach, plus an annoying interface (designers: never EVER design an interface using mouse hovers!) and you'll get a VERY frustrating game to play. The effort is admirable though, but make no mistake: this is not the revelation in adventure gaming we are waiting for.


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Posted on: June 20, 2012

snowleopard217

Владелец игры

Игр: 70 Отзывов: 7

Awesome game, but short.

This retro style game is created to mimic older style point and click adventure games, but with improved 32bit graphics, and modernized audio and UI. It is refreshing to play a modern take on the older style of game, and Resonance is best described as a retro game with a modern touch. Gameplay itself is quite interesting, the story is immersive, and you feel emotionally attached to the characters. The game goes a step beyond a simple inventory system and text based dialogue by adding long term memory and short term memory mechanics. Essentially, while talking to a character you can drag a catalogued object or topic from your LTM or STM onto the dialogue menu to ask that character about said topic or object. The graphics are low res, but wonderfully done. Although they resemble retro graphics, they are more "modern" in design, have higher bit depth and contain more modern elements, such as complex animation and particles. Audio is also very good. Voice acting is believable and very well done. The soundtrack is also quite good with the exception of the "elevator music" loop in the hospital, which I believe the point of which is to wear at the players sanity level. My only complaint about the game would be how short it is. I may just be good at figuring out point and click games, but for me, it only took one day (~10h of playing) to finish the game. I have to admit that I did use a walk-through briefly at one point because I could not find where to get Moreales' will and was wandering about aimlessly for over an hour, and also to see if there were different endings. But other than that I had completed the storyline without help. Regardless, Resonance is still a great game and well worth playing. :3


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Posted on: May 25, 2014

Shagatron

Владелец игры

Игр: Отзывов: 2

Mediocre story

Resonance is rather short, but short games can be great. Where Resonance fails is in its story-telling. A twist in the home stretch reveals a much larger conspiracy, but all of the events leading up to it feel detached and unrelated. A lot of the content feels like feeler, while a lot of other story beats should have been covered. Controlling four characters at a time in certain instances is cumbersome and annoying, especially when each has their own inventory. Solving puzzles by slowly moving each character around (Especially that magnetic one) left a terrible taste in my mouth for whenever Resonance tried to be clever. There's some decent music and I love the Wadjet Eye art is fantastic as always, but that just doesn't save a point-n-click with bad story.


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Posted on: June 24, 2012

Leventhan

Игр: 60 Отзывов: 1

Well worth it.

A solid and compelling storyline, well-developed multifaceted characters, and great puzzle design makes Resonance totally worth the money. I'm not usually big on adventures games, but Resonance have certainly changed that. Wadjeteye games have undoubtedly worked tirelessly to produce Resonance and it really shows. I would highly urge you to buy and play this fantastic gem of a game.


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