Posted on: June 5, 2021

Fendor-Nagarok
Владелец игрыИгр: Отзывов: 4
Teeters On the Brink of Greatness
It's a fun game if you're into Y2K era shooters, but to me it felt like it dragged on and on at the end while the level of difficulty escalated to such a degree that I was forced to exploit vulnerabilities in the game engine and AI in order to finish. This involves excessive use of the rail-gun, which can see enemies through walls, often before they've even been triggered to animate. There are also some very frustrating stealth missions early on that require you to keep your line of sight turned away from guards or else incur their wrath. This style of play comes out of left field and never repeats itself. Very strange design choice that doesn't quite work for me. As others have pointed out, it would have been nice to see greater implementation of the GeoMod system in the campaign. It is hardly utilized except around the beginning and end. It sounds as if it might be better implemented in multiplayer, which I have not tried. The shooting elements and weapons design are indeed very solid and would likely make for some very entertaining deathmatches. I was struck by similarities to the original FarCry in the way that the story unfolds. FarCry also attempted its own take on the GeoMod-type terrain modification. It would be interesting to see the two games compared. What would have improved this game? Scrapping the railgun and stealth missions, and fixing AI issues in boss fights. There may be some interesting mods for this game out there that would compel me to revisit it, but the vanilla version teeters on the brink of greatness but never quite takes the leap. If you decide to buy this game, I recommend playing with the Dash Faction mod, which will fix some bugs and give you HD resolution options.
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