Rebel Galaxy – это удалое приключение в открытом космосе, где игроков ждут яростные перестрелки, новые горизонты, бескомпромиссная торговля и "переговоры" со всякого рода сбродом, населяющим космический фронтир.
Вам предстоит занять кресло капитана яростного крейсера и отправиться показывать кузьк...
Rebel Galaxy – это удалое приключение в открытом космосе, где игроков ждут яростные перестрелки, новые горизонты, бескомпромиссная торговля и "переговоры" со всякого рода сбродом, населяющим космический фронтир.
Вам предстоит занять кресло капитана яростного крейсера и отправиться показывать кузькину мать пиратам, исследовать космические аномалии, водить дружбу с инопланетянами, собирать ценный металлолом, взрывать астероиды и искать артефакты. Кем вы станете – звездным шерифом без страха и упрека, вертким торгашом или властным наемником? А может, возьмете от всех понемногу? Со временем вы смените не один корабль и оборудуете каждый из них по последнему слову военной науки, но перед этим вам предстоит немало сделать и повидать, и поверьте – скучно в мире Rebel Galaxy точно не будет.
Главное – не забывать оглядываться по сторонам. Космос полон опасностей!
Станьте капитаном могучего корабля, сметающего всех врагов на своем пути.
Торгуйте, добывайте ресурсы, занимайтесь пиратством или наемничеством на процедурно сгенерированной карте.
Проберитесь по раскидистым ветвям диалогов нелинейного сюжета, заведите новых друзей и врагов среди могущественных фракций и сильных мира сего.
Copyright Double Damage Games 2015
Популярные достижения
Capital Breaker
Destroy 100 Capital-Class Craft
common
·
30.2%
Sure Shot
Destroy 250 Fighter-Class Craft
common
·
31.72%
Bounty Hunter
Collect 10 bounties
common
·
34.23%
Jumper
Jump out of the first solar system
common
·
31.34%
Some Muscle
Hire a mercenary
common
·
33.7%
Sweet New Ride
Purchase a new ship
common
·
42.85%
On The Go
Trade with a Merchant while in flight
common
·
32.75%
Бонусы
обои
справочные карточки
Системные требования
Минимальные системные требования:
Рекомендуемые системные требования:
Please note: Rebel Galaxy is not compatible with case sensitive partitions on Mac Operating Systems
Рекомендуемые системные требования:
Please note: Rebel Galaxy is not compatible with case sensitive partitions on Mac Operating Systems
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Like in many similar games, I never feel like I'm commanding a cruiser sized ship because of the total lack of any interaction with the crew that thing must have. Other than that the gameplay is fun and the graphics look nice. What I've seen of the main plot looks well written too. Being stuck to a single plane doesn't really bother me that much, although I think it's a bit lazy of the devs.
I have to say, I am really enjoying this game. While it can get monotonous, if you are into this kind of a space shooting / freelancing, you won't mind the monotony. One thing that takes some getting used to is that the game doesn't allow you to change your position vertially - but that's probably good, since otherwise you would never be able to line up your broadsides. The game is really polished, has some pretty decent voiceover and a range of activities to keep you occupied while you're not following the storyline, pretty impressive ship designs and fun gameplay. You can trade, but it likely won't ever be your main source of income - I would say that the missions should probably pay a little more than they do, because as it is it takes a lot of grinding to move forward with upgrading your equipment and ship.
Pros: You get to fly at least a frigate, with destroyers in the future, the shooting and destruction of enemy ships is satisfying, the story doesn't seem half bad, the graphics are really pretty and it can be pretty addictive
Cons: Grinding, lack of proper tutorial, takes quite a bit of getting used to in terms of not being able to move vertically.
I would say overall 9/10 but I'd give it 5 stars because it's more a 9 towards 10 than 8.
It was free. I wouldn't buy it though. The spaceship is stuck in a flat plane, which causes the fights to be a boxed kill and ruins exploration possibilities. Usually when a game is this restrictive it has a story. The terrible controls and obscure interface ensure I won't get to see that story. BUT it was free.
(opinion only) - The redneck music is loud and annoying and takes away from the atmosphere.
I really want to love Rebel Galaxy, and I suppose I do on some level. It's a space trading and fighting game in the vein of Freelancer that looks great, runs great and does a lot of things right. Trading in particular is an amusing diversion, especially when you choose to engage in smuggling and wind up fleeing from overzealous enforcers. The story so far (a few missions in) is passable, and might yet prove interesting enough to keep me playing, and the cowboy-esque sci-fi universe is charming.
Sadly, the naval-style combat and lack of Z-axis player movement are massive sources of frustration—very near dealbreaking frustration, if I'm totally honest. As a result of this design choice, the camera is highly restricted and behaves in a wonky manner when tracking enemies. Smaller varieties of baddies (the majority) are perfectly able to zip around your floating brick of a ship in three dimensions, as well as attack from above and below.
If the developers had set the game on a water planet, with ships and submarines instead of spacecraft, maybe things would be different, but the science geek in me just can't get over the "space is an ocean" trope.
I tentatively recommend Rebel Galaxy on the basis of everything except the movement and combat. Sadly, movement and combat permeate almost every aspect of the game, and these things never improve no matter how good the rest of the experience is.
I'm not gonna try and provide a more helpful than the others. This game has reviews. I'm really only reviewing the game cause I liked it so much.
Freelancer was one of my favourite games of all time. I love Chris Roberts' space game. This is a good stand-in for a sequel to Freelancer. It doesn't have as much depth as I'd like, and it suffers that a bit, especially from a content perspective (lack of models, VO. but I will say there was more VO than I expected going in.). It also suffers its proc. I've never been the biggest fan of proc. It tends to be boring. Only one system in my proc-galaxy was immediately really very different from the rest. It doesn't have the stark regional differentiation of Freelancer. Also the lacks the funky frontier system. So the proc element adds to the existing lack of content.
What it does get right though, is feel. Plus it's heavily southern cultured. Almost like a Borderlands in space. But it does get all of that that sort of swashbuckling fly by the seat of my pants atmosphere that made Freelancer and Privateer so great. The aliens are great. Like any of the best stuff from Star Wars. The ships are fun. The weapons are good.
The gameplay is fine. I didn't find the combat repetitive as others have mentioned. The handling is fine and I didn't really miss the game being locked to 2d. They in fact play with it a little bit as they have made the plane deviate so sometimes you're flying up a little high and sometimes you're flying a little low, so you do get that three-dimensional scene when you look at things sometimes. The trading I would say is a weak spot. The game clearly wasn't designed around it. It's serviceable and can be fun if that's your thing in these games but it's not practical when compared to doing missions and I never found any reliable route save one route, one way.
I like the game. But I'm biased on this one.
10/10 would do business again.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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