Rebel Galaxy – это удалое приключение в открытом космосе, где игроков ждут яростные перестрелки, новые горизонты, бескомпромиссная торговля и "переговоры" со всякого рода сбродом, населяющим космический фронтир.
Вам предстоит занять кресло капитана яростного крейсера и отправиться показывать кузьк...
Rebel Galaxy – это удалое приключение в открытом космосе, где игроков ждут яростные перестрелки, новые горизонты, бескомпромиссная торговля и "переговоры" со всякого рода сбродом, населяющим космический фронтир.
Вам предстоит занять кресло капитана яростного крейсера и отправиться показывать кузькину мать пиратам, исследовать космические аномалии, водить дружбу с инопланетянами, собирать ценный металлолом, взрывать астероиды и искать артефакты. Кем вы станете – звездным шерифом без страха и упрека, вертким торгашом или властным наемником? А может, возьмете от всех понемногу? Со временем вы смените не один корабль и оборудуете каждый из них по последнему слову военной науки, но перед этим вам предстоит немало сделать и повидать, и поверьте – скучно в мире Rebel Galaxy точно не будет.
Главное – не забывать оглядываться по сторонам. Космос полон опасностей!
Станьте капитаном могучего корабля, сметающего всех врагов на своем пути.
Торгуйте, добывайте ресурсы, занимайтесь пиратством или наемничеством на процедурно сгенерированной карте.
Проберитесь по раскидистым ветвям диалогов нелинейного сюжета, заведите новых друзей и врагов среди могущественных фракций и сильных мира сего.
Copyright Double Damage Games 2015
Популярные достижения
Capital Breaker
Destroy 100 Capital-Class Craft
common
·
30.2%
Sure Shot
Destroy 250 Fighter-Class Craft
common
·
31.72%
Bounty Hunter
Collect 10 bounties
common
·
34.23%
Jumper
Jump out of the first solar system
common
·
31.34%
Some Muscle
Hire a mercenary
common
·
33.7%
Sweet New Ride
Purchase a new ship
common
·
42.85%
On The Go
Trade with a Merchant while in flight
common
·
32.75%
Бонусы
обои
справочные карточки
Системные требования
Минимальные системные требования:
Рекомендуемые системные требования:
Please note: Rebel Galaxy is not compatible with case sensitive partitions on Mac Operating Systems
Рекомендуемые системные требования:
Please note: Rebel Galaxy is not compatible with case sensitive partitions on Mac Operating Systems
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
This game is extremely fun, at the same time a new fun idea with the feeling of an old classic. I've stopped playing all of my moba's and online games to throw myself into this ridiculously fun experience.
This game is on the verge of being one I go back to play often, it only needs two things...
-A reduction in turret damage and boost to broadside damage
-Mods
If those two things are handled, or just the mods so someone can mod it to be less turret-heavy, this game will be an absolute replay on my list after I finish it.
Poking beneath my review window, I see another review centered on the same key element: you can't go up or down. The solar systems are pancakes. Your ship can rotate right or left and you can change your speed, but reality ends there. At times, this feels like the old boardgame "Ironclads," a USA civil war simulation, than a battle that transcends planents and stars.
That does NOT mean that the game isn't fun. The mix of economic decisions, the choices in which types of missions your skills and your ship's capabilities can handle, and story missions that will occasionally test your skills in all of those elements at once...It's hella fun, is the long and short of it.
The graphics are about all my older machine could handle, so I personally had no real complaints there. YMMV.
Reasons not to buy:
* you are a hotshot pilot in spaceship sims and want another reality to test your 3d dogfight skills
* you don't like seeing things blow up
* you're broke and have to choose between this game and food
* your doctors told you that you have two weeks or less to live (it took me a little longer than that to finish)
That last reason is iffy: if you're going to go, why not do it while blasting a space pirate?
Cheers
You really can't judge a book or in this case a game by it's cover.
Rebel Galaxy has a great soundtrack, the story is simple and to the point with some interesding characters. The story manages to be unique and at the same time create a sense of nostalgia for someone like me who loves the tv show Firefly and Farscap. Simply put western space scifi.
The gameplay can be a bit challenging at first but as you play and get better ships with more weapons the game gets easier.
I just finished playing the story line (at version 1.08); I have a number of comments:
- Saving options misleading and inconsistent:
The Main menu (outside a game) has a so called 'Manage saves' options.
This is a misnomer, the only thing it allows you is to delete an existing game: 1 game, 1 save, no manual saving at any time.
The information messages appearing now and then tell you incorrectly that it saves automatically when you dock any station, but actually it does when you dock, leave a station, or exit the game at any other point by its own exit option.
Due to the above I exited my first game in a no-win situation, with the intention to reload from the last station, to find out that I could only reload from the same point; I ended up deleting this game and starting a fresh one.
The ONLY option in such situation is to deliberately get your ship destroyed WITHOUT exiting, at which point you do resume from the last station you docked at.
- Escort missions are buggy:
They require you to go into 'Paired warp' mode, where you get no control; if you accidentally break the paired warp mode for any reason, the mission fails.
I have seen the paired warp mode broken by the game itself a few times, for instance when one of the ships is forcibly dropped out of warp but not the other; I found that this can happen either way, and will frequntly occur when the escorted ship starts or get through an asteroid field or one of the many disturbance areas.
In one case, my ship was in paired warp mode, still stuck in an asteroid field and unable to find its way out (kept hitting asteroids due to some bad pathfinding) while the other ship was already out of it and making tracks without mine.
The escorted ship will sometimes drop out of warp to turn 90 degrees and go attacking a group of hostiles it did not need to (seen once in the story escort).
- The story line is disappointingly short:
It has few stages, each only need you to get enough combined defences and firepower to survive it; one of the last stages is an Escort mission mentionned above, which starts at random location on a certain map (I had to retry it several times in a row, until one attempt started in free space and had only 1 interruption without any other ship in sight).
Once the story ended (you get a dialog with your aunt), you end up in a free mode with just the random base missions; I finished the story itself with just the bigger trade ship (Heavy class), only moved after that to the biggest ones (Very Heavy).
- The game is replayable:
I will replay it at some point in the future, using a different ship then the one I used this time; surviavl strategy depends a lot on the ship itself and its equipment.
You start the game being hostile to various faction, but in theory you could take carefully chosen mercenary missions to fix those status; I might try that soon anyway as it will require a lot more patience than the standard mode.
- The team is apparently still working on the game:
There was an update through GOG a few days ago, but I found no information regarding the content of that update.
In theory, a new story plot could be added (starting some after the first one); I have however no information concerning the team's intentions on that regard.
Just finished the main story line. Going to continue playing the sandbox of it for a while yet I figure. Great sound track, as almost everyone seems to say, which is actually a disappointment, as I was hoping there would be a soundtrack download with this. Oh well, beggars can't be choosers, and the price of the game is by far low enough to justify not having that. Controls are easy, I did not use the tutorial, which likely added to my learning curve a little, but it was still pretty quick. While it is quite enjoyable and pretty immersive, it is not too serious of a game. I would almost put it as a third person shooter meets Gratuitous Space battles with a bit of RPG lite. I still have a few types of ships to play with (namely the really big ones) but so far the ships have mostly been fun, and you have a lot of options with how to run them, and how to play the game. I went straight up gun for hire, while my brother in law is going complete merchant. The trade system is some what similar to Mount and Blade style, with some illegal stuff in it, you actually can get in a little trouble for having them, but can make a mint on the smuggling market (not like Skyrim where skooma is supposedly some big bad drug, that no one cares if you have). Also the markets have things happen like celebrations, market gluts, and trade embargoes (which you can run the blockade while being shot at) which change prices dramatically. Pretty much the only game I have seen where I care to check the news now and again, and it is not all about your adventures. If you want to be outside the law, but smuggling is not your thing, you can be a pirate, and do missions for one of the pirate factions.
Most of the downs sides are that it could do with more depth (characters, factions, etc). I would like it if stations actually changed hands, as they will come under siege, and there are wars. But then after some ships get blown up, everyone just goes home. I think a bit of Mount and Blade style border changes would add a lot. However, as a light fun game that just took up WAY too many of my hours lately, it is well worth the money.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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