Posted on: August 9, 2019

aupenn
Владелец игрыИгр: 422 Отзывов: 5
Not quite a throwback FPS, yet very fun
I'll try to keep this short. I've been playing through a lot of old-school shooter games and modern entries using the same design philosphies of old titles we all know and love. Project Warlock appeared on my radar and was presented to me as a take on the old-formula with a little bit of a twist. While I can see why some people would say what they have about Project Warlock, I think you probably would enjoy this game more if you go into it not expecting that. There are definitely a lot of similar elements but Project Warlock has created it's own identity that makes it enjoyable to play. The game definitely has flaws such as there's been a few really, really tough situations I've been stuck at in later episodes. That being said, the game supposedly randomly generates it's levels. If that's the case, the game definitely deserves praise I think. Randomly generated levels has been done better in other games. However, this game definitely does a great job and has a general flow to it usually. Weapons feel strong and the upgrades for them are real neat. Spells are a bit lackluster in my opinion but I'm here for the weapons moreso than the spells. Overall, a good time but don't go into it expecting something akin to Blood, Ion Maiden, Doom, Heretic, etc. It does share elements with them such as the way secrets are typically laid out, color keys, different episodes/themes, and a large variety of weapons. That being said, there's a specific pillar in the game's design that I can't even pinpoint myself that makes this completely different to play compared to the titles of old.
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