Posted on: February 5, 2023

NeoRanger
Владелец игрыИгр: 515 Отзывов: 24
A worthy, if uneven experience
I have become a bit of a fan of Wadjet Eye's. I've played three of their point n clicks and I've really enjoyed all of them. Their work is always well-thought-out, beautiful and ever-evolving. Primordia goes all the way back to 2012, so it's a bit rough around the edges. Its biggest strengths, like all Wadjet Eye games, are the presentation and the story. Primordia features one of the coolest post-apocalyptic sci-fi frameworks, dressed very nicely in a lot of orange-brown rusted environments and analog technology that is immediately recognizable to everyone. As usual, it's a small, personal story with world-scale implications. The world-building is great and it touches on philosophical concepts of progress, evolution, religion and existentialism without ever becoming intrusive. The characters are likeable and their back-and-forth makes dialogue a joy to listen to. Where Primordia falters is the gameplay; to say it's "a little bit obtuse" would be an understatement. It's standard point-n-click and there is no moon logic, but it's their first game I had to look up a walkthrough *multiple* times. The problem is that the puzzles aren't hard, the game is just terrible at communicating them. There's the occasional pixel-hunting, there are solutions that appear after certain moments, leaving you thinking you've already explored the available options and other small annoyances that lead to "I ALREADY KNEW THAT" moments. The game does feature a couple of actually clever puzzles, but a lot of the time the way it's structured makes it turn into a slog of walking back and forth looking for solutions and things to interact with. Having said all that, I can't be too critical, because their later games have consistently improved upon these problems. The experience is never terminally frustrating and its story is absolutely worth experiencing. Highly recommended, despite its flaws.
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