Destination: The ancient Egyptian city of Karnak. Alien forces possessing horrifying powers have sealed off the once thriving community from all outside contact. As a covert operations specialist, you have been trained for all forms of contingencies. Nothing can prepare you, however, for the nightma...
Destination: The ancient Egyptian city of Karnak. Alien forces possessing horrifying powers have sealed off the once thriving community from all outside contact. As a covert operations specialist, you have been trained for all forms of contingencies. Nothing can prepare you, however, for the nightmare you are about to enter...
Features:
First-person viewpoint action.
20+ levels of nonstop gameplay through an ancient Egyptian city and the tomb of the Pharaoh Ramses.
Real time fully 3D rendered gameplay allows you to move between floors within a single level
Cross bridges and swim through underwater grottoes.
With just a machete to start, search for 7 other weapons including hand grenades, a flame thrower, an M-60 machine gun, and a magical cobra staff.
While it shares audiovisual assets and it's general plot with Powerslave Exhumed, this plays more like a traditional FPS. So if straight up run-and-gun is more your speed, this is a great game to add to your collection. For best results, I recommend playing it through the BuildGDX source port, which affords you all of the QoL niceties a modern remaster would.
Exhumed/Powerslave Dehacker fixes strafing, which always been ruining Dos version of game.
Game is ok, I would not call it hidden gem. It is one of the better looking Build engine games, even if it lacks slopes and all that kind of sh*t. Bright, colourfull, althought brown textures are quality work. I would say it is graphics wise best looking Build engine game, above Duke and Shadow Warrior.
But outside of graphics is generic. It is not as fast and minimalistic as Doom, nor interactive like Duke. I still wait if Kex engine version would be console port, those take everything good from this and invents it's own thing.
As far as 90s fps games go, this one was pretty underwhelming, I played it with all of the modern QoL improvements (upscaled sprites, BuildGDX, mouse aim, etc) and found the overall experience kind of meh, first of all, why is there no shotgun? This game came out in 1996 and Doom made the shotgun a staple of FPS games 3 years back, secondly, it has way too many of those annoying hard to hit enemies that like to crawl around on the ground, there's also no level stats screen when you complete a level and the grenade throwing mechanics are really hard to get a hang of, especially when you compare it to the throwing mechanics of Duke Nukem 3D and Blood, as every grenade throw in this game is basically a hail mary. I like the level design, but it's lacking how you could blow open walls like in Duke Nukem or Blood so they aren't as interconnected as they are in the other build engine games, but to end on a positive note the soundtrack is really well made and the Ancient Egyptian setting is cool and would inspire Croteam to make Serious Sam so that's rad.
I love Powerslave, it's actually one of my favorite shooters; ever.
I decided to give this 3 stars however, because the PC version is pretty mediocre when compared to the SEGA Saturn, and even the PS1 version (maybe), but it's still fun.
The PC version had terrible strafing and it hasn't been fixed for this release, still. This is the European version, but the listing says 'Powerslave' instead of 'Exhumed'.
If you want to play this, I do recommend, but go in realizing you're playing an inferior version. For the true experience, play it on SEGA Saturn.
Otherwise, the 'PC' version here is just Egyptian Duke Nukem minus one liners. Like Duke, the story is still interesting.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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