Преследуйте беглого бога на земле и по морю в сиквеле Pillars of Eternity — ролевой игры, заслужившей высокую оценку критиков. Отправьте свой корабль в опасную экспедицию через огромный неизученный архипелаг Дэдфайр. Подчините мир своей воле — исследуйте массу безграничных возможностей, включая де...
Преследуйте беглого бога на земле и по морю в сиквеле Pillars of Eternity — ролевой игры, заслужившей высокую оценку критиков. Отправьте свой корабль в опасную экспедицию через огромный неизученный архипелаг Дэдфайр. Подчините мир своей воле — исследуйте массу безграничных возможностей, включая детальную персонализацию героя, полную свободу в исследовании мира и продуманные варианты выбора, встречающиеся на каждом шагу.
Погрузитесь в углубленную механику однопользовательских ролевых игр — подкрепленная передовыми технологиями и возможностями, игра Deadfire построена на базе классической системы D&D и отличается значительно улучшенной графикой, углубленной игровой механикой и новым самостоятельно созданным приключением, где принятые решения действительно имеют значение.
Откройте новый регион — Дэдфайр — проложите собственный курс корабля и исследуйте богатые экзотические острова архипелага, открывая новые места, взаимодействуя с местными жителями и выполняя различные задания в каждом порту.
Создайте группу и настройте спутников — к вашему приключению могут присоединиться до 7 различных спутников, при этом каждый из них может развиваться в нескольких классах и использовать улучшенные способности. Наблюдайте за их взаимодействием и развитием отношений благодаря новой системе спутников.
Станьте капитаном, чтобы повести по морям свой корабль, подобный плавучей крепости — это вам не просто исследовательское судно! Совершенствуйте свой корабль и команду, а также выбирайте навыки для улучшения, чтобы выжить в опасных схватках, поджидающих на пути.
Game mechanics are good, possibilities for originality looks huge, pace is too slow, combat difficulty varies too much. Just the fights are causing lots of frustration.
Main story is not working with me; I quickly get 20 quests to follow and loose track of stories behind. Not the best buy I did this year
I would usually never write here, but I just finished the game and I have to say I'm disappointed. I explored every single corner of the game, often reloading dialogs to watch the ffects of different choices, and finished every single quest apart from those linked to different endings and sidekicks quests which were just boring. It took me 60 hours, and I feel like I've just ended the first chapter of the game.
I reached maximum level quite before I finished exploring the world. But after 15-20+ hours non of the combats felt difficult (in hard mode), even though I played with an option that was supposed to augment enemies' levels if I was stronger than them. All in all combats and character customization feel like they're missing something. I kept waiting for the moment I would have to rebuild a part a of my team because I didn't really thought it through, but it never happened. I finished the game and what I think was supposed to be the final boss (or maybe my later choices skipped me another boss ?) without even preparing for it.
The exploration side is a great idea (except from the naval fights which are a big disappointement), but the whole world feels empty. You don't really feel like exploring, because there is only one big city and a few small ports where there is nothing to do. The rest of the world feels like random isolated events. Main quests feel cheap. It lacks major, impactful plots that make you feel you're progressing in the story. As you pick quests from different enemy faction you would expect some important stuff to happen, but you can pretty much finish most of every faction's storyline without any problem, and all of them are very short. Side quests feel just the same, too short and not relevant, and most of them are just exploring a few screens and going back to town. Everything is really, really linear.
I really enjoyed playing PoE1, but PoE2 feels much less consistent, for both gameplay and story aspects.
(i am sorry for my writed english because i am italian)
I had awaited this game for sooo long ( i had truly loved the first Pillard of destiny) but the second game had leave me pretty disappointed (it make me fall asleep) overall is pretty nice (upgrading your boat assuming the crew etc), but when you start to exploring the world its when its start to get boring most of the isle its just go on the isle get the resource and leave the isle, here and there even in the water you can pick up resources, you can find some island with content (dungeon, levelled enemies and so on) but be caution because if you pick the wrong item early you can break quest (not primary yes, but secondary like the orrery quest) but after all this the plot is prettty straight forward and short, but lets start with the pro and cons
[b]Pro[/b]
Combat sistem its very nice
Sea navigation
Voice acting
Class sistem
Magic syestem
Importing your doing in the first game
Item enchant system
[b]Cons[/b]
The old and overused "i kill you so you loose all your stats from the first game"
Main quest (very short)
Secondary quest (too bland)
picking something (or doing something) before you get the related quest it can break the quest (on my game appened twice)
Naval Battles
Exploring the world (i hate that face icon moving around the map) i want to explore every hidden corners
Stance (not really needed)
Subtitle (Italian subtitle are messy and full of error) and for most of the italian translation the gender distinction is missig, i have a woman and my PC is addresed like a man, aloth (as for all the mages) is adressed like a woman but there are hundreds of other errors
I can have forgotten something, but the pros and cons are all here overall a scarce three star game
The story is very well designed and writing is pretty good, on the scale similar to PoE1. Art and scenery is simply breathtaking. However, it has major issues with overall gameplay design. To put it short and blunt, it is simply tedious and glitchy. Combat is even worse than PoE1 and substantially worse than Tyranny. Character development is also very limited.
My main issue with the story is that it evolves around being an errand boy to higher powers or even minor NPCs. You don't even have a decent ability to command your own ship. At times, there is a feeling that the game plays itself without your actual participation. You do endless chores for all of these NPCs and eventually manage to save (or wreck) the world. It should have been less forcing, just tuning down the servitude tone will go a long way.
Same is true for combat which is plain awful. It is extremely limited and AI is very simple and bad. Enemies are spawning out of thin air and your party and NPCs are jumping/teleporting all over the place for no reason. I understand that these days people like games that play themselves but this is not how a good RPG combat should work. It simply lacks precision, similar to PoE1, while Tyranny has been much better in this regard. Inventory is very cumbersome and management of everything is simply tedious. There is no fast travel, loading screens might not be very long but are very abundant, and just navigating around takes too much time.
There is a huge disparity between the art/story and overall game design. Seems like the art/story part has been done by really talented team while all the rest is not very well thought through. It does have variety but all comes down to the same repeating and tedious tasks.
The world of Deadfire is huge with hundreds of NPCs and there are no markers or navigation aids. So, you are forced to either take notes or use google/wiki as it is impossible to find anything otherwise, which is bad IMHO.
I like the pillars games. I was really looking forward to getting into this one, but unfortunately it has some hefty issues with loading screens. Loads take a few minutes, which is kind of embarrassing for a small room with a single shopkeeper to take 4-5 minutes to load. I've heard this is not a problem for SSDs but I keep all my games on an external that I don't plan on upgrading immediately. I like the ship mechanics and the combat, but I'm shelving it because if I only hop on for an hour in the evening I will most likely spend 20 minutes of it reading and 20 minutes of it in load times. Not a very worthwhile payout of my time.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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