Posted on: April 4, 2024

kenadrian
Владелец игрыИгр: 366 Отзывов: 78
Inferior story but better levels
Painkiller: Overdose is a spinoff to the first Painkiller game, taking place after the ending but as a different character. You play as Belial, a half-demon, half-angel imprisoned by Lucifer but now free to take revenge. Gameplay and graphics are almost the same, you use weapons with more or less similar functions and some new ones (with demonic aesthetic) to defeat the legions of Hell while optionally collecting Tarot Cards by fulfilling certain conditions. I said the levels are better, for starters there are no difficulty-locked levels! And maybe it's just me, but the levels feel more unique here, with more better-designed colorful ones and less boring contemporary ones. What stood out for me were a fantasy forest, a movie studio, and an alien base. But the story is very simple, and while Painkiller doesn't have much in the first place, here the cutscenes are just storybook images with Belial narrating. No dialogue with other characters, nothing. And it's very straightforward But for me the biggest problem with this game is the difficulty. It just feels so unbalanced. Some levels are easy, while some others are nearly unbeatable with bullet sponge enemies that deal high damage quickly. I had to turn on god mode several times. Another is slow loading times, but can easily be fixed by making an empty folder named "maps" in the "Painkiller: Overdose/Data" folder. Overall, I think Overdose is still a worthy successor of the Painkiller games, unlike the disliked following titles. If you enjoyed the first one you would surely enjoy this game as well, since it kinda has its own unique style.
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