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Oxenfree

в библиотеке

4.1/5

( 239 Reviews )

4.1

239 Reviews

русский, English & еще 5
9.999.99
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Oxenfree
Описание
Внимание! В этой игре нет русской локализации.Oxenfree – это триллер о сверхъестественных силах, повествующий о группе друзей, которые случайно открывают проход в мир призраков. Вы играете за Алекс – умную, но своенравную девушку-тинейджера, которая берет своего нового сводного брата Джонаса на вече...
Отзывы критиков
80 %
Рекомендуем
PC Gamer
83/100
Metro GameCentral
8/10
Hardcore Gamer
4/5
Отзывы пользователей

4.1/5

( 239 Reviews )

4.1

239 Reviews

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О продукте
2016, Night School Studios, ESRB Рейтинг: Teen...
Системные требования
Windows 7 / 8 / 10, Intel i3 2.0 GHz, 2 GB RAM, 1GB Shader Model 3.0 Compatible (DirectX 9.0c), Vers...
Time to beat
4 hMain
5.5 h Main + Sides
13 h Completionist
5 h All Styles
Описание
Внимание! В этой игре нет русской локализации.

Oxenfree – это триллер о сверхъестественных силах, повествующий о группе друзей, которые случайно открывают проход в мир призраков. Вы играете за Алекс – умную, но своенравную девушку-тинейджера, которая берет своего нового сводного брата Джонаса на вечеринку с ночевкой на острове. Вечеринка оборачивается кошмаром, когда вы по незнанию открываете жуткие врата, являющиеся порождением загадочного прошлого этого острова. Как вы справитесь с этой ситуацией, что будете делать с вашими сверстниками и со зловещими существами, которых сами выпустили, – зависит от вас.

Именно ВЫ определяете, как будет развиваться история Алекс на острове Эдвардс, исследуя который вы сможете узнать о темном прошлом военной базы и изменить судьбу своих друзей.
  • Сногсшибательное сверхъестественное приключение с кучей тайн и ужасов.
  • Умная система диалогов, которая меняет сюжет и ваши взаимоотношения в зависимости от каждого решения.
  • Уникальная механика работы радио, которая позволяет Алекс общаться с таинственными призраками и управлять объектами в своем мире.

© 2016 nightschool studio

Популярные достижения
Системные требования
Минимальные системные требования:
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
4 hMain
5.5 h Main + Sides
13 h Completionist
5 h All Styles
Детали игры
Работает на:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
Дата выхода:
{{'2016-01-15T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Размер:
1.9 GB
Рейтинг:
ESRB Рейтинг: Teen

Особенности игры

Языки
English
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русский
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Deutsch
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español
озвучка
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français
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italiano
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中文(简体)
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Отзывы пользователей

Posted on: May 1, 2017

lorddestroyer

Владелец игры

Игр: 258 Отзывов: 4

Very good mystery adventure game.

I really enjoy this game. Mostly adventure games bore me at some point - this one I finished second time and I'm going to take another round. It's fresh, it gets you in, you care about characters, and the mood is mostly fantastic. This game won't scare you. It's to relaxing and it's more like reading a good book. It's not bad, just - hardcore horror players, be warned, this is more mystery, than creepy. If you like "Stranger Things' mood, mixed with "Life is Strange" and "Firewatch" - you'll like it. The plot seems to be pretty simple, but after you finish the game... you propably will start a new one - there is a good reason for it, but I won't spoil. Yet, there are cons: As was said before - the option of picking course of conversation looks good on trailers, and it's one of reasons why I bought the game, but time for pick the dialog opiton is DRASTICALLY short. You have to read three sentences in those bubbles, written with kinda teenage font, most of the time characters are still having a conversation, so it's hard to focus (especially if English isn't your primary language) dialog bubbles soon dissapear, leaving you with no option. Often you don't hear the whole conversation - you choice cut it in the middle, with Alex saying the option you picked. Besides playing another game leaves the main character with precisely the same dialog options as the first time... and it shouldn't. Those who played know why.


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Posted on: July 8, 2018

Auttheum

Владелец игры

Игр: 577 Отзывов: 6

Brilliant Characters

First off, if you're looking for a game that's primarily based on tough action or challenging puzzles or something of that nature, this isn't what you're looking for and you should move on to something else. If you're more interested in storylines, then keep reading. This game is almost entirely focused on the dialogue and storyline, and that is where it really shines. The dialogue is realistic and interesting, and leaves a lot of room for interpretation by the player. The game leaves multiple surprises and changes depending on how one plays (without going too far in detail, one of the first interactions in the game allows to player to either be open and welcoming, hostile and confrontational, or just stay out of things), and the storyline is compelling down to the very last sentence of gameplay and even on replays. I highly recommend it for anyone who enjoys games for their characters and storylines.


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Posted on: August 31, 2018

sebiTCR

Владелец игры

Игр: 108 Отзывов: 1

no title

Pros. -A dramatic story -Good graphics -Great soundtrack Cons -Letters are hard to find


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Posted on: September 17, 2016

FKAWMEWB

Владелец игры

Игр: 171 Отзывов: 22

Pretty, and surprisingly substantial.

"When I was younger, I could remember anything, whether it had happened or not..." Five youths spend a night alone on an island. What starts out as a somewhat lame beach party goes horribly wrong when they unwittingly awaken the ghost of a WWII tragedy. Never heard a plot like that before, right? Honestly, it was the pretty visuals that made me buy this, walking those tiny characters through those surreally beautiful landscapes. But it's actually a great narrative game all around. In response to another review, the conversation system is the best part of the game in my opinion. One to three speech bubbles appear over Alex's head. When a response or decision is expected of her, the bubbles stay on the screen, but if she's just going to voice an opinion or make some clever remark, they will fade, indicating that the right moment has passed, the conversation has moved on. Don't you ever wish you had thought of that witty one-liner two seconds sooner? Like this, the game really keeps you on your toes: You start talking as Alex without knowing the first thing about her. You really create her by being her, discovering her and everyone's story as you tell it through her mouth. At the same time, you have to keep up with the general repartee and define your place in a heterogeneous group of friends. Though most of the dialogue choices seem inconsequential, I restarted the game five times in the first hour to get what I felt was the best possible Alex- but in the absence of savegames, you eventually just have to live with who you are and keep going. While this all sounds like coming-of-age commonplaces, it ties in beautifully with the outer plot: One fatal miscommunication decades ago set all of it into motion. Can Alex, equipped with her trusty pocket radio, open the literal and figurative doors to fix the dialogue choice another radio-woman made in the distant past? Most dialogue choices in life are inconsequential, too, but you don't know which until at least some part of that game is over. Can Alex use the mysterious time loops they encounter to fix some of her own unadmitted guilt, clicking the right speech bubbles for her former self? Oxenfree is not Dear Esther (the tentative link here being that both are short, largely linear games set on lonely islands with comm towers, focused on reaching out to the past), but while its attempts at youthful banter may occasionally seem a bit strained, it does pack a surprising amount of substance into an entertaining teen-mystery shell. (I feel the current full price is justified too, not least with the beautifully drawn graphics and the huge amount of voice acting.)


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Posted on: June 25, 2018

ThomasPierson

Владелец игры

Игр: 1058 Отзывов: 3

A Perfect Example Of Its Type

This is a very nice experience (though I can only call it a video game in the broadest sense). The story is interesting and it's rare to find an adventure-style game that allows you to roleplay as someone else. As to that, a warning: If you do not want to play as someone else, this game may leave you a bit dissatisfied. It's not Mass Effect levels of frustration as to how useless some of the dialogue options are, but it can get annoying if you want to play yourself in the game. I would go far as to say that if Mass Effect had paid as much attention to the impact of it's dialogue choises as Oxenfree certainly does; I may have actually finished the series instead of stopping an hour and a half into ME2. But, just to reiterate, decisions available are the decisions of Alex (the main character) not the player and that is very obvious almost immediately. Speaking of the dialogue system, there is a time limit on choosing an option and, depending on the situation in which the dialogue becomes available, the selection window can be very small. I read fast, and I even missed a few (though one was because I didn't actually expect to get an option so I wasn't focused on it). Still, the dialogue mechanic is the major mechanic and Night School really did a great job focusing the game around it. The other mechanic necessary to the game is the use of a radio, slowly flipping through channels to find the one that will solve the current puzzle or open up the next area. I found that it was a really nice mechanic and it added a lot to the atmosphere of the game; especially the strange transmissions that would pop up every now and again as you were looking for something else. It's a rare mechanic that acts as a puzzle device and as a mood enhancer. Now there are some negatives, but they are very minor. On occasion the game will have a problem with NPC placement, they get stuck or can't follow, but they do catch up for the dialogue and story moments, so it's not game play effecting, but it does pull you out of the game. There is also a slight inconsitancy with the radio receiving a signal; at some times you can hit the right signal as you spin through the dial and it will register, and sometimes you have to go slow; again it's aminor inconsitancy, but one that can break the mood and turn the interesting radio mechanic into a chore. Beyond that, I love this game; well written, well plotted and planned and with an interesting story that demands more playthroughs; expecially for all the changes that happen on the second playthrough.


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