Posted on: November 26, 2020

pjdodd
Владелец игрыИгр: 107 Отзывов: 64
Failure to launch
Owlboy suffers from a fatal combination of really bad controls and mechanics, to do with general exploration and especially grabbing your buddy and having to fire and dodge enemies. The game is not a twin stick shooter although it seems as though it dearly wants to be and is frustrating to get to grips with. Boss battles amplify these issues and combined with poor indication as to what to do and far too nasty/fast boss moves makes these nearly as bad as Shovel Knight, although not by much. "Story" is boring and there is no sense of excitement is in looking towards the next area...if anything Owlboy feels contained - quite stupidly so - which is a disappointing contrast to the promise offered by the titular character being able to fly. Characters seem well fleshed out but are often more decoration than anything to properly interact with or get to care about. I liked the dungeons although the combination of screen transition switching, at random, from screen slip to camera track was ghastly. I wish it would have just done one and not both. Also you collect coins but no shop - dumb - why not just called them something else that unlocks abilities? A note about the software itself - it will crash on you.
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