Posted on: June 26, 2024

BCaesar
Владелец игрыИгр: 36 Отзывов: 6
Might and Magic 6 is a great game.
I've beaten Might and Magic 6 twice now, once with a party of two knights, a sorcerer, and a cleric and the second time with a party that was two sorcerers, a cleric, and a druid. And it was fun both times, though way easier the second time (because I knew more). In the game you choose four charactes out of a possible six classes; three pure classes and three hybrid classes. The knight is all might and no magic. The sorcerer is all elemental magic. The cleric is all body/mind/spirit magic. The druid is a mix of cleric and sorcerer. The archer is a mix of the knight and sorcerer. The paladin is a mix of the knight and cleric. I'd say the easiest party to play for a new person would be a party of a knight, paladin, cleric, and sorcerer. The game can be brutally hard in the beginning if you're new, and it doesn't even attempt to hold your hand. Expect to die fighting goblins, but whenever you die you just restart with the same xp (but no gold) at the town entrance. You'll want to pick off one weak enemy here and one there until you're a high enough level. Your people won't have the weapons they need or the armor they need or the spells they need or anything. But once you get over that first hump it's a lot of fun. Don't hesitate to look things up online. When my sister and I played through this game in our younger days we had the strategy guide open next to the computer and it was still hard. It's a big world and they often don't explain much to you. It's an old-school hack-and-slash and dungeon-crawling adventure. Not much story. You kill things, you level up, you kill more things. Eventually you fly around like a god and drop meteors on your enemies. If you've got a few bucks and a lot of free time, this game is for you.
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