Posted on: July 2, 2014

zbychpantuch
Владелец игрыИгр: 94 Отзывов: 4
Tries to be Portal 2 too much...
... and it doesn't meet P2's highest standards. Maybe I'm just fed up with puzzle games (played vvvvv, thomas was alone, swapper, elemnt4l in a row), but I didn't find any aspect that would keep me playing magrunner - finished maybe first 10-12 levels and moved to Trine 2 which I enjoy much more. The biggest flaw for me is the fact the levels are difficult to observe initially to get an idea what components are present - too often some item is hidden from view and to find it you you need to make sure you look very closely everywhere (as opposite to solving some puzzle to find it). Which is not optimal given there are up to 4 different colours repeatedly used in every level, so it's easy to overlook something at first. The narrative in the game feels articicial and forced - seems it tries to duplicate the 'you have to play to our rules and go from level to level' setting of P2 and fails to be interesting. Though I admit I don't know how it ends. (And I don't care.) Somehow this game lacks identity imo - except for the idea to use magnetic fields I didn't find anything new or at least 'tweaked' it brings.
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