Posted on: March 29, 2018

aeer
Владелец игрыИгр: 10 Отзывов: 1
Best quest ever!
Замечательня игра! Надеюсь на Machinarium 2!
вам это показалось полезным?
Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
Важно: версии Machinarium Collector's Edition для систем Mac и Linux имеют только английскую локализацию.
Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
Важно: версии Machinarium Collector's Edition для систем Mac и Linux имеют только английскую локализацию.
Game length provided by HowLongToBeat
Posted on: March 29, 2018
aeer
Владелец игрыИгр: 10 Отзывов: 1
Best quest ever!
Замечательня игра! Надеюсь на Machinarium 2!
вам это показалось полезным?
Posted on: May 31, 2013
sivartwoa
Владелец игрыИгр: 527 Отзывов: 4
Short, Hard, and Illogical
First off, this is a very short game. About two dozen locations (scenes) total. Second, the game is hard. Sometimes you need to be in the right "shape" (robot height) to reach things or interact with things. That's fine, but after the first few scenes, this stops mattering, and the game starts "auto-shaping" you to the right size, *most* of the time. Then later, for no reason, with no explanation, the game expects you to guess when you once again need to start adjusting your size. On the same note, you often need to be standing in a certain location (at the right height) to interact with objects. If you're not standing exactly right, your mouse won't even indicate that you can interact with an object. This would be ok if you could stand anywhere within reach, but you can't. This leads to taking a few steps, mousing over the thing you want to interact with, then changing size, lather-rinse-repeat. It's annoying. Finally, the game is illogical. Some puzzles are intuitive, many aren't. Usually once you know what your objective is with the puzzles, you can solve them. Too often you're left clicking around trying to figure out what your goal is. Taken as a whole, the game fails to deliver much value. I've finished it, but that's mostly because it's so short. Some of the puzzles are really enjoyable, so it might be worth a play just to get those. It's probably not worth more than a dollar or two at the very most though.
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Posted on: October 20, 2013
ccrashh
Владелец игрыИгр: Отзывов: 3
Great game - can't save
Wonderful game. Too bad I can't save a game. Using Windows 7 - a known issue, apparently.
вам это показалось полезным?
Posted on: June 11, 2019
MicroscopicMoon
Владелец игрыИгр: 19 Отзывов: 5
Чудо на все Века
Ничего лучше не было и нет!
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Posted on: March 30, 2012
LeftHandedMatt
Игр: 425 Отзывов: 16
Charming, imaginative, but not the best
Machinarium feels very unique and fresh amongst adventure games. The art style is wonderfully stylised and creates its own world; however, personally I found the colour palette and the images not particularly to my taste. I recognise that the artwork is extremely well done, but in terms of feel I found it somewhat ugly, and even repulsive at times. That is down to me, and I stress that the games artwork is stunning, it just turned me off somewhat. Similarly, the soundtrack fits the images perfectly - unfortunately, that means that I found it quite unpleasant. What I did like very much was the way the game plays. Having no diaogue means that the way information is presented to the player needs to be creative. Hints are absorbed by the player through imagery, and it's done extremely well. I found the game very difficult, and the (inspired) hint system did need to get utilised a few times. The game is quite short, but you could spend quite some time with it due to this high difficulty level. The story is quite charming, and kept me interested even without a huge amount of depth. Without dialogue, it meant that the personalities of the characters really needed to come through, and they do wonderfully. An unfortunate segment at the end of the game is an arcade style sequence which I absolutely hated. Add to that the fact that it caused my game to crash the first time through, and I had to repeat it all again, and for me the game ended on a sour note. Very well put together game, it has a strong personality that makes it stand out. Unfortunately, from a stylistic point of view it just didn't work for me.
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