Posted on: September 29, 2025

warriorkl
Владелец игрыИгр: 1 Отзывов: 1
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вам это показалось полезным?
© 2011-2017 Private Division LLC. Developed by Squad. Private Division and Kerbal Space Program and their respective logos are trademarks of Private Division LLC. All other marks and trademarks are the property of their respective owners. All rights reserved.
Согласие с Пользовательским Соглашением Take-Two необходимо для игры. Оно включает Политику Конфиденциальности (https://www.take2games.com/privacy/ru.html) и Условия Использования (https://www.take2games.com/legal/ru.html).
Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
Согласие с Пользовательским Соглашением Take-Two необходимо для игры. Оно включает Политику Конфиденциальности (https://www.take2games.com/privacy/ru.html) и Условия Использования (https://www.take2games.com/legal/ru.html).
Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
Game length provided by HowLongToBeat
Posted on: September 29, 2025
warriorkl
Владелец игрыИгр: 1 Отзывов: 1
sfsafsfafsaFASaaaffafsfaaafaaffsaf
darfsaaffasfasasfsffsfsafsfsfaa
вам это показалось полезным?
Posted on: April 29, 2015
Aidyn89
Игр: 48 Отзывов: 3
Best simulator game I ever played.
This game is simply awesome. I have played this game on Steam in the early alpha stages, was amazed right at the start, and it only kept getting better. I have never seen any space simulator game taking space physics to this point. Yet, even with all of this realism, within those extremely accurate physics, behind all those frustrating rockets that won't lift off (or lift off "too well", if you catch my drift), there is still a place for humor, mostly in the description of items: Landing gear made from toothpick, bigger fuel tank only because an astronaut complained they weren't big enough, etc. The farthest I managed to get was on the 2nd moon of the planet. I remember landing my manned rover on its very low gravity surface without trouble, deploying my solar panels, and then starting rolling around, trying to get to new spots to do research. I then realized that by going at 20m/s (roughly 70KPH, or 44MPH), I won't be getting anywhere soon. I then decide to use my space engine, which still had fuel from the landing. Increased to 50m/s (180KPH, 110MPH)... Somehow, I didn't thought that high speed, low gravity and uneven terrain didn't mix well. I hit a small bump. Barely noticeable, being a few inches high. But then I start flying... and turning on myself. One by one, the solar panels hit the ground, destroying them, while I still fly. After a good 5-6 minutes of flying, I crash into the ground, everything explode. My reaction? I laughed. All this time spent, all the resources wasted, yet this final destruction was just too amazing to not laugh at myself. The only negative point I'd say is that some tasks may be complicated to some. Getting a set orbit angle can be very hard, due to the fact the game uses actual physics, but since it's a game (and it has a sandbox mode), you can try it again and again, teaching yourself. There is a tutorial showing how to do some of those tasks, but the time between the "learn" and the "do" can be long.
вам это показалось полезным?
Posted on: June 26, 2020
KLASS_PETR
Игр: 147 Отзывов: 2
Классная игра
Эту игру можно рекомендовать для дополнительного изучения в школах, поскольку она наглядно показывает работу физики полёта ракет и самолётов, гравитации и т.д.
вам это показалось полезным?
Posted on: December 1, 2024
burntmeltedeggs
Владелец игрыИгр: 92 Отзывов: 1
kerbal space program
turns out it does take a rocket scientist.
вам это показалось полезным?
Edited on: September 18, 2025
Posted on: June 10, 2025
sjfinch
Владелец игрыИгр: 46 Отзывов: 6
I can't believe I waited so long...
Fantastic and massively addictive once you pass the steep-ish learning curve. I wanted this back in 2012/13 when it was released but I'm old skool and resented paying £30 for a game with no disc or manual - god was I a fool... One month in and I'd totally mastered landing, deploying standalone science experiments, and interplanetary transfers. Two months in and I've landed on Eve (this is hard), I've setup my own Comm Sat network and have my self-designed Rover (with a self-righting mechanism!) on nearly every planet and moon in the entire system. What I particularly love about this game is that it encourages RL (real life) behaviours, e.g. after a dozen launches you are going to end up with a lot of space debris (spent boosters, decouplers, etc) in orbit. Now, you can just 'kill' them, but it's far more fun to make a reusable Space Shuttle Grabber, rendezvous with the debris, grab it, and then de-orbit it so it burns up in the atmosphere - you can even spin your grabber ship in circles a few times, release the debris at the right time, and use centripetal acceleration to give the debris an even bigger kick backwards. I don't know anything about this spyware??? I only ever start the game up when I'm offline so I say Mwa-ha-ha-ha to the spyware guys - fill your boots. Fave Kerbonaut: gotta be Valentina with the bonkers eyes... I wonder if Valentina Tereskova likes the game :)
вам это показалось полезным?
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