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Kentucky Route Zero: PC Edition

в библиотеке

4.2/5

( 51 Reviews )

4.2

51 Reviews

русский, English & еще 7
24.9924.99
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Kentucky Route Zero: PC Edition
Описание
С приходом сумерек в Кентукки пение птиц сменяется хором лягушек и насекомых, знакомые дороги становятся не такими знакомыми, так что потеряться становится довольно легко. А те, кто уже потерялся, может попасть на тайное шоссе, пролегающее через систему подземных пещер. Люди, живущие и работающие у...
Отзывы пользователей

4.2/5

( 51 Reviews )

4.2

51 Reviews

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О продукте
2013, Cardboard Computer, ESRB Рейтинг: Teen...
Системные требования
Windows 7, 1 GHz, 512 MB RAM, Directx 9.0c compatible video card, 9.0c, 2 GB HD space, Sound card...
Time to beat
8.5 hMain
11 h Main + Sides
13.5 h Completionist
10 h All Styles
Описание
С приходом сумерек в Кентукки пение птиц сменяется хором лягушек и насекомых, знакомые дороги становятся не такими знакомыми, так что потеряться становится довольно легко. А те, кто уже потерялся, может попасть на тайное шоссе, пролегающее через систему подземных пещер. Люди, живущие и работающие у этой дороги, сначала кажутся немного странными, но вскоре к ним привыкаешь — это стареющий экспедитор, везущий последний заказ закрывающегося антикварного магазина, девушка, чинящая старые телевизоры в окружении призраков, мальчик и его огромный друг-орел, роботы-музыканты, невидимая, но незримо наблюдающая за всем и вся энергетическая компания, а также доживающие свой век маленькие сообщества, из последних сил борющиеся с собственным вымиранием.

KENTUCKY ROUTE ZERO — игра в жанре магический реализм в пяти актах, с запоминающейся электронной музыкой, а также набором гимнов и мелодий в жанре «блюграсс» от группы The Bedquilt Ramblers. Эта история о невыплаченных долгах, несбыточном будущем и людях, ищущих место в обществе. Великолепный визуальный ряд игры вдохновлен театром, фильмами и экспериментальным электронным искусством — в не меньшей мере, чем историей видеоигр.

До этого игра выходила по эпизодам на протяжении нескольких лет: теперь в ней есть все пять актов, а также все «интерлюдии», до этого выходившие отдельно. Ко всему прочему, игру старательно перевели на русский, французский, немецкий, итальянский, японский, корейский и испанский (европейский и латиноамериканский).

Copyright 2013 Cardboard Computer, LLC All rights reserved

Популярные достижения
Бонусы
обои Act I soundtrack (MP3) Act II soundtrack (MP3) Act I soundtrack (FLAC) Act II soundtrack (FLAC) Interlude - The Entertainment (PC) Interlude - The Entertainment (Mac) Interlude - Limits and Demonstrations (PC) Interlude - Limits and Demonstrations (Mac) Act III soundtrack (MP3) Act III soundtrack (FLAC) Interlude - Here And There Along The Echo (Windows) Interlude - Here And There Along The Echo (Mac) Interlude - The Entertainment (Linux) Interlude - Limits and Demonstrations (Linux) Interlude - Here And There Along The Echo (Linux) Act IV soundtrack (FLAC) Act IV soundtrack (MP3) Interlude - Un Pueblo De Nada (Windows) Interlude - Un Pueblo De Nada (Mac) Interlude - Un Pueblo De Nada (Linux) Act V soundtrack (MP3)
Системные требования
Минимальные системные требования:
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
8.5 hMain
11 h Main + Sides
13.5 h Completionist
10 h All Styles
Детали игры
Работает на:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Дата выхода:
{{'2013-01-07T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Размер:
1.2 GB
Рейтинг:
ESRB Рейтинг: Teen (Language, Use of Drugs)

Особенности игры

Языки
English
озвучка
текст
русский
озвучка
текст
Deutsch
озвучка
текст
español
озвучка
текст
Español (AL)
озвучка
текст
français
озвучка
текст
italiano
озвучка
текст
日本語
озвучка
текст
한국어
озвучка
текст
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Отзывы пользователей

Posted on: April 22, 2016

Feamelwen

Владелец игры

Игр: 176 Отзывов: 14

Not for everyone, not really a game

More like an interactive story, with rich influences in the litterary, theatrical and philocophical spheres. Everyone talks about magic realism, and that's exactly what it is about, above all : going through a perfectly normal day and suddenly finding yourself on the Kentucky Route Zero, underground (or is it in another dimension?), being possibly dead and filling papers in buildings which have an entire floor dedicated to bears who stare at you when tou pass by. If you want to leave real life and enter a dream, where things work with symbolism, emotional logic and free association, you will find that Kentucky Route Zero is a funny, moving, tought-provoking and sensual example of such a dream. The audiovisual design is excellent and the main strength of the game. However, if you want a clearly defined novel-like story and challenging gameplay, stay away, this is not for you (and that's perfectly fine). Don't say I didn't warn you.


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Posted on: June 6, 2015

fade0ff

Игр: 1221 Отзывов: 83

Better wait until end of 2016 or so

The crowdfunding for Kentucky Route Zero started January 2011 and now, mid of 2015, there are still only 3 of 5 acts out. This means less than one act per year and at least 5-6 years of production. Well with the optimistic assumption that the 5th act will ever be released. Honestly, I wouldn't count on it. This being said, I really like the visuals and the mood. The thing surely has some truly captivating moments. But the game itself is pretty shallow and traveling on the (lame excuse for a ) map is simply annoying. Besides the acts are very, very short. Even if all five acts come together one day, this will still be a short game with little actual game-like interactions. And well, even after three acts, there isn't much of a story. There are some mysterious pieces thrown together which we all hope may one day culminate in an interesting story. At this point, this is not the case though and honestly, I'm getting the feeling that when/if this thing is ever finished, the story will be crude and disappointing. I somewhat fear the development resembles that of the TV show "Lost". I was enthusiastic after the 1st season, but after 2nd and third, things became weirder and weirder and it became clear that the authors hadn't really developed a plan to explain all of this. In the end, most of the things that appeared interesting and mysterious were either never revolved or in an utterly unsatisfying way. Anyway, my main concern is that the creators have lost the interest in this. Hell, even for a team of two people, the development speed for so little of a game is extraordinary slow. There are no expensive graphics, there is no voice acting, the revenues must be in the millions after all the hype. The only explanation is a complete lack of interest. I can somewhat understand that a developer who has earned millions with something that started as labor of love finds it hard to keep his interest for years. As a consumer, I have to expect that he delivers though.


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Posted on: April 23, 2022

psm3l0

Владелец игры

Игр: 379 Отзывов: 7

Love it or hate it, it's unique

It's really, REALLY, hard to talk about Kentucky Route Zero. I had some expectations that were flustered along the way. However, "my expectations" couldn't be blander and cliché. Instead, Cardboard Computer chose a different path: to create a unique work, deeply experimental and different than anything else I've experienced in gaming. I studied Electronic Literature during my Master's degree and this definitely helped me to appreciate the game more. Electronic Literature is at the core of KR0 – both as a direct influence and as its main goal. E-lit usually wasn't done as entertainment (most of them actually can be pretty boring, just as KR0). The authors aimed at developing new ways to tell stories using digital language. KR0 pays a beautiful homage to these experiments and tries to incorporate them into a game. Does it work? Not always. But when it does, the result is simply amazing. Even if you like adventure games, visual novels, or reading in general, you may not necessarily like Kentucky Route Zero. It's boring, pretentious, unorthodox, and ignores easy storytelling conventions. It doesn't offer catharsis, big reveals, or an intense climax. However, if somehow you feel attracted to this (sur)real world and their melancholic residences, you may have one of the most unique experiences in gaming. Just try to read some e-lit works, such as Interactive Fictions (Photopia) and hypertext fiction, to know beforehand what's the purpose of KR0.


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Posted on: June 12, 2016

LamplightBlue

Владелец игры

Игр: 106 Отзывов: 6

A slow, surreal almost-masterpiece

Kentucky Route Zero is a game that could have been a masterpiece if it had been a little more consistent. As it is, this review comes with the caveat that while I 100% recommend Acts I to III, I can't say the same about Acts IV and V. At its best, this is a beautifully sad game with great, subtle writing and a strange and wistful atmosphere. You have to go into it expecting a deliberately slow experience where your choices only really have to do with the characters' personalities and the tone. But if you like the idea of a sleepy dreamlike story whose high points rely on indirect implications, you'll probably like the first half of the game. The problem is, Acts IV and V finish a different story than Act I began, and I don't mean that in a good, cool experimental sense. Somewhere there is a shift in narrative/themes (not a huge one) and presentation (a bigger one), and the game loses its magic. It makes sense: the game took 7 years to make, and Act V alone took 4 of those. In a sense, the people who started the game are probably not the same people who finished it, and it shows. There's also a general decline in quality. By Act IV, the game bludgeons where it previously would have implied and the beautifully sparse and subtle writing has become grandiose. There are no more "wow" moments which elevated the previous acts so much, and the visuals going in a weird direction is part of that. Act IV manages to hold on to some of the atmosphere, but it's lost almost completely in Act V. This makes everything after Act III sound bad, which it isn't. It's decent. But in KRZ, 'decent' is a disappointment. I hope more people choose to take that as praise for the first half of the game, because it's definitely worth experiencing. Ultimately, you won't lose much if you stop at the end of Act III, maybe IV. Personally I was all for the longer wait if the devs thought it was necessary, so it really sucks that the development time seems to have hurt the game in the end.


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Posted on: November 21, 2020

scorcherkozani

Игр: 233 Отзывов: 14

Not a game, but an incoherent interactive story

This is not by any means a game. I cannot see what the point of even having a cursor and dialog options is, since nothing makes a difference in the flow the story. I really liked the visuals and some of the sub-stories, but overall this experiment is far too slow and boring to enjoy.


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