Kenshi – ролевая песочница, действие разворачивается в открытом мире; вы окажетесь в суровой пустоши, где царит закон клинка. Игровой процесс нелинейный, так что вы можете быть поселенцем, торговцем, вором, повстанцем, искателем приключений, фермером, рабом... или просто пищей для каннибалов.
Ваша...
Kenshi – ролевая песочница, действие разворачивается в открытом мире; вы окажетесь в суровой пустоши, где царит закон клинка. Игровой процесс нелинейный, так что вы можете быть поселенцем, торговцем, вором, повстанцем, искателем приключений, фермером, рабом... или просто пищей для каннибалов.
Ваша главная цель – выжить. Обучайте своих бойцов, чтобы они из жалких неумех стали мастерами меча, не оставляйте раненых на поле боя и доберитесь до дома живыми. Вы не избранный с особыми способностями, убить вас не сложнее, чем всех прочих. Вы – не особенный... пока сами таким не станете.
Играйте за одного персонажа или наберите целый отряд: пусть жалкие неумехи станут искусными воинами.
Выживите в безжалостном мире: рабство, каннибалы, дикие звери и голод – опасность подстерегает повсюду.
Стройте крепости, изучайте технологии, создавайте снаряжение и объявляйте войну другим группировкам.
Исследуйте дикие земли одного из крупнейших игровых миров одиночной игры на сегодняшний день.
Никакой автонастройки уровня сложности. В этом мире не водят за ручку и не ждут, пока вы наберетесь опыта.
Copyright 2016, Copyright Lo-Fi Games Ltd. 2006
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БЕЗ DRM. Не требует интернет-подключения или активации.
Buggy, overrated, feels like a Beta I would have played 10 years ago and that makes sense because it's been in development about that long. There are many systems and ideas floating around in this game but none of them feel truly fleshed out while all of them have some degree of monotony and repetition that would make your average JRPG blush. Mix in a terrible UI, worse performance, some game-breaking bugs, and an oversized map with copy-paste locations thinly spread out and you have Kenshi.
I feel like the cult following around this game are confusing width with depth and also monotony with difficulty, it's maybe a solid 3 if it was completely bug-free and had decent performance.
Pros:
Genuinely expansive world that goes from isolated to comradery when you start succeeding more at the game
Reactive world. Certain factions will treat you certain ways and killing leaders shifts the balance of power. Hell, you can influence the market by making too much of a good
Massive amount of playstyles available, from running a drug empire to hunting the world's most dangerous bounties to going on a holy quest for your empire.
Lore is inspired by the "Everyone is wrong" approach. The history of the world has to be sought after and even the people who were around to see it happen aren't perfectly reliable sources. Think FromSoft style lore, or Morrowind, or the original Fallout RPGs and New Vegas, so on.
Cons
Glitchy and Poor Performing. It isn't the most stable game, and it has a fair amount of glitches.
Brutal Difficulty. I won't pretend I understood this game right away. Its dense and brutal, but it does at least come with the balm that even some unfortunate things can become advantage. Once you have the money you'll be hoping for severed limbs so you can upgrade your people.
That Problem Every Survival/Crafting Game Has. You're gonna need a wiki if you don't wanna suffer some to learn.
I have to be honest here. This game sat in my wishlist for many years before I decided to purchase it. But one day that would all change and I would say heck with it and pulled the trigger, and boy am I glad I did. First thing to get out of the way is that the game is far from perfect. Menus are cluttered, clicking can be a little imprecise, and there is occasional loading when you hit certain areas that can take you out of the experience a little. No deal breakers though. With that said, Kenshi is a wonderful hybrid of different games meshed together that actually works REALLY well. There is very likely something here that will appeal to everyone. Part Diablo, part builder, part survival game. There is a lot to take in. With that said, it can be a little daunting learning all of the different mechanics, and some of them aren't explained well. I found myself looking some things up online to get a better understanding. I generally don't like games that I have to jump through hoops for just to learn the basics, but there is something about the game that makes it a joy. Kenshi can feel unfogiving at times, especially during the early hours when you are still trying to get your footing. It also likes to throw curve balls at you when you least expect it. It is this that I like the most about it. The random things that can happen at any given moment, create a unique and organic feeling experience with every playthrough. The games sandbox really does a great job of making things feel fresh and interesting. Another thing to note is that the game can even feel like it drags at times. For example, early on you will probably spend lots of time mining so that you can save up some cash. This is by design mind you, and I personally enjoy the repetition. In closing, Kenshi is one of my favorite games. It tries it hand at many different genres, and succeeds! My only regret is letting it sit in my wishlist for 5 plus years and not purchasing it sooner. I highly recommended Kenshi.
The rumours are true, Kenshi is an open world RPG that's also a true sandbox experience. There's no story, the player has to make their own fun and don't expect any hand-holding whatsoever. In this sense, you could compare this game to the likes of Mount & Blade, but Kenshi goes further with its hardcore systems with all the good and bad they bring.
It's easy to die, get lost, not know what to do and where to go. To some, this is the pinnacle of true RPing in a sandbox. To others, this is the bane of their existence and won't get far in... but that's what you have to admire about this game, it goes all with or without you. Even the game's own world lives on and continues without player input, since you're not the Chosen One, there's no reason for NPCs to care about you. To put it lightly, you have to earn the power fantasy, the game will not immediately grant you it.
What Kenshi does well is excel on its strengths, which is why I rated the game four stars, because with the freedom comes lots of mechanics and opportunities for you to build your own character and craft your own story. However, there IS lore to discover and learn, which helps put things in context and replaying the game multiple times will uncover more and more as you learn and just keep playing.
The graphics aren't great, there's no voice acting and the UI can be cumbersome but you're getting a deep RP experience in return. There's plenty of content but not in abundance, admittedly, as I feel like the dev has traded quantity for quality and immersion over stuff-to-do. If all else fails, you can try the many mods and see if any of them fill in the gaps!
First of all let me stress that I love what this game promises, and certainly had a lot of fun with it. However, this is not a finished product; "1.0" moniker be damned. Bugs are numerous and game breaking; shopkeepers will disappear for no reason, parts of your base will suddenly become impassable terrain, your units will suddenly start pathing outside of your base into a wall to reach production buildings inside it (even if they're standing right next to it), and the game will crash frequently.
All in all, I think this is in the same boat Vampire: the Masquerade - Bloodlines was during it's "release"; unplayable at launch, though there is a foundation here for a fun experience. I recommend waiting a year or two; see where Kenshi is after that. Unless you like paying full price for what is essentially still an early access game.
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