Posted on: November 23, 2024

Darcin
Владелец игрыИгр: Отзывов: 39
Needs a user friendly patch.
I wanted to like this. It's absolutely the general genre I enjoy playing. It's got some major design issues that I can't get past. Half the game is fighting with the camera. It's perpetual adjustment after adjustment -- things get in your way, like towers, tree limbs, anything. There's some aggressive monsters that are small enough you have to zoom waaaay in. Then you gotta fight with the camera to see what's going on, cause one tiny movement suddenly feels huge. Move as a group isn't the default action. "Aw, crap. Forgot Bob again. Let me go get him and wait." It ruins the mood. Fighting is mostly done auto-attack style. Fighting seem to always be in bulk. I can't recall finding a single solo or duo encounter; it's always a large mob of people. Get those companions -- you're gonna need them. Pathing is...interesting. Every vendor I try to talk to, the character runs around the counter to stand on his toes to talk. Normally people talk to vendors across the countertop. Not entirely sure how that made it past beta. I'd hoped by the time I got to base building, I'd find some fun, but building placement is painful. I just wanted a gatehouse. Is that so much to ask for? How do I delete a wall I put down? Why cant I just jam the gate house in here? Somehow the wall section is now turned 180 degrees and? I.. I just shut the game. I don't even want to imagine dealing with defense towers and bars and shops. There's plenty of games where city building is not so complicated. So, as others have said, this is a great idea, but a bad execution. Maybe they'll release an update.
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