As a police detective tasked with bringing down a dangerous terrorist group, you fight on two fronts: interrogating suspects & managing your team and its reputation. With time running out, how far will you go to stop these criminals? Manipulation, threats or even torture? Does the end justify the me...
As a police detective tasked with bringing down a dangerous terrorist group, you fight on two fronts: interrogating suspects & managing your team and its reputation. With time running out, how far will you go to stop these criminals? Manipulation, threats or even torture? Does the end justify the means?
Explore deep and increasingly difficult conversational puzzles to get to the bottom of a terrifying conspiracy
Show your management skills balancing your cases, team, budget and the police force’s relationship with the public
Reach one of multiple world-defining endings - where will your choices lead you?
Meet over 35 complex and realistic characters
Immerse yourself in the expressive noir art based on real actor footage and atmospheric music
Gameplay
In the pursuit of terrorist organization The Liberation Front, you have to coordinate your team to gather information, manage your limited budget and deal with the press hot on your heels for a good story. But that is only half of it:
Your main task as lead investigator is interrogating suspects. Understanding their backgrounds, and thus their motivations, is key in choosing whether intimidation, guile or empathy is the right approach. There is no universal solution – but the clock is ticking relentlessly.
As you’re closing in on the true culprits and your suspects are getting more resistant, the interrogations become increasingly difficult. Uncover the truth through complex conversations, psychological manipulation and other techniques.
The Liberation Front will not be easily dismantled.
The game’s goal
Interrogation is a narratively immersive convo-puzzle game that challenges common preconceptions about highly relevant contemporary subjects like terrorism, police brutality and the power imbalances between citizens, the state and large corporations. The game follows in the footsteps of games like "This War of Mine", "Papers Please", "This is the Police" and "Orwell" in that it tries to raise important moral, ideological and practical questions in the minds of the players.
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Taking Names and Asking Questions
Complete the police academy lesson.
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I like the art, I appreciate that it is trying to give us a mystery and once you know who did it the replay ability is a little less but I found it fun to go through it again.
The most important part of a game like this is the writing. The writing is sadly lackluster, though still enjoyable if you try hard to ignore its shortcomings.
The game was clearly written by a political science or philosophy major, with all the bizarre leftwing tendencies that entails. Don't mistake me: you're not forced to be leftwing, but you can see the marks of "inclusivity" in the game and it hurts the verisimilitude of the world when literally everyone you meet is some variety of leftist caricature. One of your teammates is literally autistic and a-gendered or whatever, for example. This in itself is annoying, but forgivable, as is the deaf mute you have to interrogate, the boyfriend of one suspect who "isn't possessive" of his girl etc.
What is less forgivable is the idea that an investigator is going to need to understand the concepts of intersectional feminism or discuss the finer points of Marxism, individualism, reference Kant etc, as you do at a few points in the game.
But the worst thing is the ideology of the group you pursue: it has none. Or more accurately, it has every ideology at once. If that sounds like a silly idea to you, you're not alone. And the player is expected to use political pseudoscience to unravel said group that obviously shouldn't exist in the first place.
It feels like someone thought up their own larpy terrorist group that would finally smash the patriarchy or whatever and then decided to make a game around it with the player investigating them.
All that said, my review is 3 stars and not 1 or 2 because the player isn't forced to like them or to be against them. The writing beyond the core plot is enjoyable, as are the interrogation sequences.
If you like the idea of interrogations and mysteries, I would recommend it, but if you can't stand political lectures, I'd steer clear.
I use linux and i like the game (expect for it's diversity everywhere ...), but it crashes. Most commonly i have do redo intorrifations a second or even a third time, because it somehow crashes. Sometimes i can't click any ansers, sometimes i see a parser error.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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