Внимание! В этой игре нет русской локализации.Когда-то давно Ультерст был спокойным местом, где жили честные, богобоязненные люди. Так было до прихода Трех бичей Божьих, появление которых предсказал Святой Йезекиль, один из двенадцати последователей Первого пророка. Первым бичом был голод, уничтожив...
Когда-то давно Ультерст был спокойным местом, где жили честные, богобоязненные люди. Так было до прихода Трех бичей Божьих, появление которых предсказал Святой Йезекиль, один из двенадцати последователей Первого пророка. Первым бичом был голод, уничтоживший большую часть населения. За голодом пришла чума, сгубившая еще больше душ. И, наконец, случился огненный дождь – смерть обрушилась с небес, унося жизни и праведников, и грешников. Улицы утопали в крови, и в отчаянии люди отвернулись от Святой церкви, обратившись к язычеству и сатанизму. Святая инквизиция поручает вам расследовать преступления против веры и любыми средствами искоренить ересь. И, как и в любой правильной ролевой игре, самые важные решения зависят только от вас.
Inquisitor – это уникальная смесь напряженных боев и глубокого, увлекательного сюжета, полного предательств, пыток, безумия и проклятий. Собирайте улики против еретиков, предъявляйте им обвинения и вершите свой суд. Пользуйтесь могуществом инквизиции, чтобы буквально выдавливать признания из своих жертв. Но не стоит злоупотреблять своей силой – иначе вас ждут страшные последствия. Если вы искали классическую мрачную ролевую игру с открытым финалом, считайте, что вы ее нашли. Игровой процесс и увлекательный сюжет Inquisitor затянут вас на много часов.
Три класса персонажей – паладин, священник и вор – у каждого из которых своя уникальная и независимая история.
В ваших руках вся сила и все средства инквизиции: допрашивайте еретиков, пытайте их изощренными орудиями, чтобы выбить признания, и сжигайте на кострах.
Большой открытый мир, который можно свободно исследовать.
Более 200 видов оружия, 80 заклинаний и 7 школ разрешенной и запретной магии!
Armor and Weapons
иллюстрации
аватарки
Book of Magic
Codex Inquisitorium
manual - Game Companion
Inquisitor the Novel
Revelation of Ezekiel
саундтрек
артбук
обои
localized extras (Czech)
Системные требования
Минимальные системные требования:
Рекомендуемые системные требования:
Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
Рекомендуемые системные требования:
Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
At the beginning I would like to state that I can't rate positively a game which I don't bother to finish despite I like the genre of the game. If I enjoy it I finish it, if not I don't finish it, simply as that. I needed to tell this because I'm sure as hell most of the ppl who gave 5 or 4 stars to Inquisitor they didn't finish it either, yet they rate this game high.
The sad thing that the game does a lot of things right. The world, the lore, the writing and the story are all interesting and engaging. The world is an alternative medieval Europe with magic and monsters. The lore is well detailed and clearly has a deep historycal inspiration. The story itself wouldn't be interesting nor innovative, but set in this dark and realistic world with some well made twists, and with a unique religious approach it really manages to be something which makes you invest in this game. You are an inquisitor in the game who investigate after heretics and conspiracy and this part of the game resembles very much to Planescape Torment.
The problem is though that this game is essentially a dungeon crawler first and foremost, the story driven part is secondary. There are huge obligatory dungeons in this game and you will spend a lot more time in dungeons than with side questing or investigating. For me it's a fatal flaw because I play rpgs for role-playing (npc interaction, choices, exploration etc) not for dungeon crawling.
The combat is slow and tedious and despite the character development and combat has some depth combat remains a boring yet significant part of the game.
If the game has turn based or real time with pause combat system with less combat and dungeons and more investigating and side questing I would truly enjoy this game and would recommend it to people who enjoyed the original Fallouts, Arcanum and Torment but as it is I can't recommend it to anyone.
A game with many great ideas but a poor execution. The atmesphere, the setting und and the characters are well done but the gameplay suffers a lot from lack of polishing.
The Diablo like combat is anoying and comes down to drink hundreds of potions during every fight. The dialogues are often just long without any real content. I don't have anything against reading much(like in Planescape Torment) but here you are forced to read through many not so well balanced dialogues.
Also choices an consequences are only an illusion. At first you think you can decide the course of actions, but soon you realise that your choices doesn't really matter.
Overall this could be a good game, but the combat breaks it for me completly.
Hello,
This is my little review of Inquisitor. Inquisitor is an action-rpg set in the medieval world Ursath. The world is once again endangered by evil demons, your role as player is to save it. The background story is generic, evil threatens the world, go kill it. Like in thousand games, films, stories before. You are playing as agent of the holy inquisition, to uncover evil scemes in the border town of hillsbrandt. And there begins the unique part of the story: your role is that of an inquisitorial agent. So you can question townspeople, accuse them of heretical deeds and torture them to get evidence of their guilt.
Character generation:
There is a simple character generation, you can choose between 3 classes: Knight (Melee), Priest (Caster) and Thief (Ranged). You can choose between 4 Portraits per Character and have some attribut and skillpoints to distribute at the character generation.
Character progression:
You get 4 attribute points and 4 skillpoints per level up. The classes are limited in which skills they can gain higher tier levels. So the priest can train the highest levels in Magic schools, the Knights the highest tiers in armor and melee weapons use, the thief can train ranged combat and lock picking to the highest tiers. The thief is the only class that can pick locks. There are synergical skills. e.g.: The priest can lern wisdom to enhance his spell performance. Character progression is not so exciting. You reach the peak of your performance relatively quick with not much room to improve. There seems to be a hidden levelmechanic in place, where you can hit monsters harder the higher level is. The knight has the easiest time, because he finds ne weapons all the time and attributs enhance his performance in melee. The priest has only his spell masteries to enhance his performance, so it is harder for him to improve. The hardest time has the thief, who is stickied to ranged weapons. First you will not find many ranged weapons and when they are mostly worse then the melee counterpart. So the classes are not balanced very well.
Story:
You start before the town of hillsbrandt and you have to kill some bats to gain entry to the town. So you slowly move around the map to find every bat on the map to get into the town. The start of the game is so boring that you will ask yourself why you are playing the game in the first place. When you get into the town, the npcs start to bombard you with long wall of texts. And the long wall of texts are the most exciting part of the game, that is if you like reading long texts. Each npc has a list of points of interests to discuss. The more you ask around the more objects you have to discuss with the townspeople. But mostly the npcs have nothing new to say. They repeat the same sentences about the same objects all the time. E.G. Every npc has the slighty same opinion towards the state of the world. After reading some texts i started to click the texts away, because nothing new or interesting was told. Only when a new journal entry you have found out something new. It sounds amazing that your game has 1000.000 words in it. Unfortunately most text is redundant repition and does not improve the story or has any use other then to bore the player.
Quests: The story quests need some talkting between the villagers. Other quests need only to find the right item or location. Some quests need interaction between player and npcs with different solutions based on the players decisions.
Combat:
The combat system is leftclick to perform a standart-attack and rightclick to cast a spell on the target. You can drink potions without cooldowns. In the beginning your characters performs is supbar so it seems a little hard. But when you improve you character to certain levels and have enough money to buy a lot of potions you are simply invincible. Just chuck on potion after the other.
Magic system:
There are 8 spell schools with 10 spells in it. Damage spells are redundant. Only the type of damage changes. There are a wide array of different spell effects like paralysis, sleep, transform or other nasty things to harm your enemies with. There are many spells that provide positive effects for the player. The spell animations are simple. There some 70 spells and 10 seals to choose from. Seals are tools to cast spells for nonmagic users like wants are scrolls in other games. So the quantity of the casting system is good the execution ingame is abysmal. Oh you have choosen a spellschool without damagespell? Have meleeing the monsters forever. Without some thought in your skills, your character is screwed. You should choose at least an fighting spellschool as priest to get anything done in the game.
Grafics:
The grafics are dated, the character animations are a joke, the spell animations are mostly nonexistent or some flickering.
Music&soundeffects:
The Soundeffects are rather simplistic, but the orchestral background music that changes according to the location you are in is superb.
Extra content: there comes a ton of extra content with the game, sadly only as digital versions, but hey it exists. So you get a short story, a magic book, a lore book, an artbooks, a weapons compendium, a inquisitorial guide on how to question heretics, wallpapers.
The story and setting of Inquisitor is unique. The combat is unfortunately very simple but can get very hard on higher diffulty levels or later in the game in general. It is definetely worth a look if you can stomach the oldschool looks of the game or the rather simple gameplay mechanics.
Character generation: 4 of 10
Story: 7 of 10
Quests: 7 of 10
Combat: 4 of 10
Magic System 8 of 10
Grafics 4 of 10
Sound: 8 of 10
Extra content 10 of 10
SO i would give to game a 6.5 of 10 compared to modern game releases. Compared to 10 year old classics it is a 9 out of 10.
Thanks for reading my review,
have a nice day
Torqual
I have mixed feelings about this game after spending nearly 10 hours with it. It takes effort to get through, the pacing is awful and for the most part it is very slow. However, there re awesome moments that remind me of some of the best parts of Baldur's Gate and other RPGs of that style. If you don't mind games that can feel like slogging through mud sometimes for a (usually) decent and interesting payoff give this a shot.
Что-то пошло не так. Попробуйте обновить страницу.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Недопустимый контент. Ваши отзывы содержат ненормативную лексику.
Недопустимый контент. Ссылки запрещены.
Неприемлемый контент. Содержит бессмысленную лексику.
Слишком короткий заголовок отзыва.
Слишком длинный заголовок отзыва.
Слишком короткое описание отзыва.
Слишком длинное описание отзыва.
Не знаете что писать?
Вы не можете сохранить свой отзыв по следующим причинам:
Вам нужно выбрать оценку в звездах
Вам необходимо ввести заголовок отзыва
Вам необходимо ввести содержание вашего отзыва
Показывать
5 на странице
15 на странице
30 на странице
60 на странице
Сортировать по
Самые полезные
Самые положительные
Самые отрицательные
Самые новые
Фильтры:
Отзывов по данным критериям не существует
Язык отзыва
English
Deutsch
polski
français
русский
中文(简体)
Иные
Авторы
Владельцы игрыИные
Добавлено
Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
Ваш отзыв должен быть основан на вашем игровом опыте относительно этого продукта. Старайтесь не сравнивать его с другими.
Избегайте флуда
Если вы хотите обсудить новости, цены или просто пообщаться с сообществом, пожалуйста, используйте для этого наши форумы. Если вы хотите предложить новые игры или функций для нашего сайта или для GOG GALAXY, поделитесь идеями в списке пожеланий наших пользователей. Если вам нужна техническая поддержка, смело обращайтесь в службу поддержки.
Критикуйте ответственно
Мы хотим содержать наш раздел отзывов в чистоте и порядке, поэтому мы будем удалять отзывы, которые не соответствуют этим правилам или пользовательскому соглашению.
Все понятно
GOG Patrons who helped preserve this game
Error loading patrons. Please refresh the page and try again.