Assume the roles of five different characters, each in a unique environmentChallenging dilemmas dealing with powerfully charged emotional issuesProvocative psychological and adult-oriented themesBased on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", one of the ten most reprinted...
Assume the roles of five different characters, each in a unique environment
Challenging dilemmas dealing with powerfully charged emotional issues
Provocative psychological and adult-oriented themes
Based on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", one of the ten most reprinted stories in the English language
Full digitised speech with over 40 different characters and state of the art animation
Harlan Ellison as the voice of the insane master computer, AM.
FIVE DAMNED SOULS: Buried deep within the centre of the earth, trapped in the bowels of an insane computer for the past hundred and nine years. Gorrister the suicidal loner, Benny the mutilated brute, Ellen the hysterical phobic, Nimdok the secretive sadist, Ted the cynical paranoid.
ONE CHALLENGE: The adventure plunges you into the tortured and hidden past of the five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!
Бонусы
руководство
making of
саундтрек
short story by Harlan Ellison
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
Optimized ScummVM settings to improve performance
Added "Safe Mode" as an alternate executable for enhanced stability
Validated stability
Verified compatibility with Windows 10 and 11
Added Cloud Saves support
Update 9 (18 January 2018)
Updated ScummVM to ScummVM 2.0.0 which also contains an update to Simple DirectMedia Layer 2 (SDL2). This should improve compatibility with a lot of monitor setups and resolve mouse issues
SAGA Engine Improvements
Fixed crash when using the 'Give' verb on an actor
Fixed Gorrister becoming invisible and stuck when reloading at mooring ring
Fixed the conversation panel background colour
Update (09 October 2017)
Fixed a language selection issue when attempting to install the non-English versions of the game via GOG Galaxy
I played IHNM when it came out, way back when and remember it being difficult and buggy.
Gave up playing it this time around, for it being just too freaking buggy! Items disappearing from inventory, events not happening when they should.
Not worth the frustration.
It’s about five unlucky people, seeemingly the last of humanity, trapped and tortured mercilessly for the last 109 years. They are kept as prisoners and toys for the amusement of AM – a supercomputer made in the past to oversee a global war, until it reached sentinence and turned on it’s creators.
Each of the five have their own backstory, sins and past traumas, which feature heavily in the game as AM devises new ways to torment them. The game is actually pretty diverse in the topics and themes it covers, although they are all rather dark and grim, which is a general theme of both the game and the short story.
Now, for a newcomer to the genre the game may actually be pretty hard – it was for me. There was a good amount of the infamous so-called „pixel hunting” where you had to pick up an insignificant item from the background.
So, was the story worth it? I think not really, sadly. It wasn’t bad by any stretch, and it did have cool moments. The concept and the fundation were pretty great, but the thing is – you can experience those just fine by reading the original short story, which works quite well on it’s own. For me it all kinda… fell apart as it expanded on itself.
If you know what you’re doing, you can get through a single character scenario in an hour, maybe even less. They are all survivors of 109 years of torture and torment, stewing in their own doubts and guilt and thoughts of past wrongs for a 109 years. And they all solve their issues in an hour short episode, if you play your cards right. It seldom felt earned for me.
Overall, the game didn’t really fully deliver on the horribleness and hopelessness of it’s base premise. Does it mean it was uniformly bad? No, and you may still enjoy it but I feel like a LOT MORE could have been done with it
If you want to see how I did playing the game blind as someone new to the genre overall, you can do so on my channel here:
https://www.youtube.com/watch?v=etr7gGWEfMc&list=PLp4TpsJ7HUWWOKCkbL6lRiNOGibmXBBkz
As a story, it may have very interesting points, and is certainly the sort of thing to make people feel clever about themselves for "getting" it, but as a game its an abject failure.
Illogical puzzles, "search the pixel" gameplay, utterly hilarious (unintentionally so) script almost bring this into the "so bad its good" category, and there is certainly something making you want to see whats going to happen next, but not in a good way.
At least you get the short story as part of the package.
Very poor story adaptation and just generally sloppily coded and designed.
They took a great concept and ruined it.
It is still a very unique game, so it is not totally not worth playing. But it is simply a bad game.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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