Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game. Follow the paths of several distinct factions – each with their own questionable methods and uncertain motivations...
Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game. Follow the paths of several distinct factions – each with their own questionable methods and uncertain motivations – as unforeseen consequences intersect and reality once again slips back into a brilliant haze of neon and bloodshed.
Blistering combat against punishing opposition will require intense focus as new variables, weapons, and methods of execution are introduced throughout the struggle. Let the striking colors of an unmistakable visual style wash over as you meticulously cut down those that would stand between you and the ultimate meaning behind the massacre. This is the finale, this is the unquestionable end.
Hotline Miami 2: Wrong Number | Digital Comics Download the Hotline Miami 2: Wrong Number digital comic series by Dayjob Studio prior to the release of the game and dive into the backstory of several factions on a path to confrontation. The entire five-part series is free to download and comes in a single app that will be updated with new issues leading up to the launch of Hotline Miami 2: Wrong Number.
Relentless Hostilities: Adjust combat techniques as the narrative shifts between factions and brings unique variations to a familiar approach along with new weapons, movements, and melee attacks.
Enthralling Soundtrack: Over forty pounding tracks from dozens of artists punctuate the savage conflict and bring the larger scale of your actions into focus. New artists join returning favorites like M|O|O|N, Perturbator, Jasper Byrne, Scattle, and El Huervo for an incredible audio massacre.
Custom Level Editor: Design custom levels using characters, enemies, weapons and music tracks from the game and share your creations with others.
Copyright 2014 Dennaton Games. All Rights Reserved.
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Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
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Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
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This game should have been as amazing as the first one. Actually, it should have been the same as the first one. But it isn't. The levels are horrible, almost every enemy has firepower, so you can't do cool combos (and the worst is that most of the time you don't see who is shooting at you), the characters are boring and I miss the large number of masks.
I usually buy awesome games on GOG. This is an exception. Would be nice to get my money back.
I just finished the game and have mixed feelings about it. In the beginning I didn't like it very much. The controls are messy and levels are vast. Difficulty is up because some scenes are simply not predictable (being gunned down from of the screen). But the longer I played I learned how to deal with it. The thing is, that HM2 plays very different than HM1 - you can like that or not. They tried to bring a new experience to the game.
I did not have any crashes or problems with save games - thank god for that. The game definitly has some bugs, but the did not interfere my game.
My biggest problem with the game is its unpolished state. The developers put a lot of effort into the story arc and presentation, but on their way they sacrificed some of the gameplay. In some levels the AI is so stupid that it takes out all the fun. Many times I stood in an open doorway and the guys didn't see me. So I could easily take out everone before entering the room. In other situations you just have to enter the room, exit and wait for everyone stepping outside to be slaughterd. It didn't took much thinking for the levels.
All the gameplay feels like it should only support the story arc. More like "ok, before we tell you more, play this one". Thats a pity, once solved I do not have any ambition to play it again (unlike HM1). Also the different upgrades through the masks were reduced.
The story is like the levels: sometimes a bit vast. I didn't get all the details and to be hones I lost interest in it halfway through the game. So many characters and episodes - if you like movies such as Magnolia or Pulp fiction, you will love it. HM1 was weird but told straightforward which I liked much better. But maybe that is a matter of taste.
So in the end complicated story, mediocre gameplay and little replay value.
Simply put this is the best modern video game. It should be measured against the all-time greats such as PacMan, Pong, Quake, Half-life, etc.
Never has story, music and gameplay come together so completely and thoroughly that you will die endlessly and yet still be driven to respawn and try again. No longer, as in HLM1, can you simply memorize the pattern as the game randomly changes the enemies pathways but rarely, if ever, will you feel cheated.
And those who complain that they cannot storm through the map as they did in the first game are unfortunately just not up to the task. In fact if you are striving to get A+ or higher as a level completion grade you will most often be required to combo the entire map.
I'm a plus 40+ year old man with other 700 games in my steam account, 77 on here and pretty much every console released and numerous arcade machines including robotron, smash tv, Mortal Kombat and Initial D stage 3 racing. If i was forced to choose a single title...that title would be Hotline Miami 2. It also holds the honor of being my highest rated game out of my 150+ steam reviews.
The game itself is good. Maybe not as good as the original, but it has interesting moments.
That being said, the Mac version needs a patch ASAP. It crashes after about 30 minutes of game play, which ruins the gaming experience.
With Hotline Miami 2 everything that didn't work with the acclaimed predecessor takes center stage. The trial and error stealth fighting is expunged in favor of continuous, drawn-out, boring-ass gunfight, with enemies killing you from outside the screen even if you play (and it's impossible not to) with the L-Shift button constantly pressed. As a result the difficulty is completely artificial, and the game is a chore to play even despite the amazing art style and music.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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