Posted on: March 27, 2021

ADeadCell
Владелец игрыИгр: 227 Отзывов: 9
Flawed masterpiece, QoL issues
Disclaimer: I used to play a ton, but nowadays I'm a more casual gamer and quality of life matters to me more than it used to. PROs: Hollow Knight is a masterpiece in so many ways. Rarely has a game's atmosphere so captivated me, or the feeling of exploration been so real and wonderful. Almost everything about the game is such a polished masterpiece, feeling amazingly unique among the hundreds or thousands of games I've tried. CONs: What got me to abandon the game was something absolutely ludicrous: checkpoints are far from boss fights. When you lose to a boss, you have to re-travel through up to a dozen screens full of enemies, battling and dodging through them in a desperate attempt to avoid losing any hitpoints before getting your next shot at the boss. This is the opposite of fun and felt like a colossal waste of time to me. There are a few smaller QoL issues in the game, like having to spend one of your limited equipment slots if you want to be able to see where you are on the map, and losing all of your money every time you die in a hard-to-reach place (your ghost keeps it until your next death, but getting there could be deadly, and if you manage, your ghost might kill you). Everything else about this game is an absolute masterpiece and kept me playing for hours despite the frustrations, but somewhere around the midway through the game I noticed I had spent more than half the time of the last few hours re-fighting the same waves of enemies to re-reach the easiest remaining boss. I'd rather watch a movie than continue that loop. The first third or so of Hollow Knight felt like a true wonder of the gaming world, but the frustrating combination of difficulty and low QoL left a bad taste in my mouth. For more enthusiastic gamers: 5+/5 For my casual gaming: 3,5/5
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