The year is 2104 and humanity is engaged in a fratricidal war between the inhabitants of Earth and colonized Mars. After weeks of fierce battles and heavy losses, an opportunistic alien force emerges from the depths of space and threatens to take over the solar system - just when humanity is in its...
Windows XP / Vista / 7 / 8 / 10, 1.4 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 9.0c...
Описание
The year is 2104 and humanity is engaged in a fratricidal war between the inhabitants of Earth and colonized Mars. After weeks of fierce battles and heavy losses, an opportunistic alien force emerges from the depths of space and threatens to take over the solar system - just when humanity is in its weakest and most divided state.
You will have to explore and conquer the galaxy as the head of your fleet, planning colonization, terraforming planets, managing your resources and deciding on the appropriate technological research to lead mankind where you want it to go. Research, combined with a top-notch spy network, will enable you to survive in a stellar system which is much more dangerous than it would first appear to be. Who says that space is empty? Black holes, asteroid fields, nebulas, cosmic clouds and wormholes as well as alien races make each fleet sortie a perilous affair.
Can you stand up for the challenge?
Includes the original Haegemonia: Legions of Iron and the multiplayer expansion pack Haegemonia: The Solon Heritage
Epic real-time space battles waged with waves of fighters and massive battleships
Stories and random events to keep you busy while you make your way up through the ranks
I've spent a lot of time playing with the hungarian version of this fine space RTS, so I've decided to get ithe english one from here, and I must say this version is perfect too. This is a real classic to me, I think the story is very good, and The Solon Heritage is very well equipped with skirmis and multiplayer game modes, I can only recommend it for everyone who likes strategy games. I need more games like this although there isn't much, only the Homeworld and Imperrium Galactica series, but a sequel would be nice too ;-)
Haegemonia is a interesting take on a the space empire genre of games. It tends to be more focused on smaller missions involving a few planetary systems then a sweeping galactic conquest. It also has much stronger RTS elements through since you can pause the game at any time to issue orders fast reaction time becomes less important the over all strategy. The different branches of the technology tree are well balanced through it can be easy to become to generalized in weapons technology. Over all the games systems are very well designed with a zoomed out over all map for giving orders and a 3D zoomed in view for watching the action. There is a problem with placement in the 3D view however. It does not allow you to select the vertical plane to place units in so placement of space fortresses can be very frustrating when your enemy just fly under or over them by a large margin. Also the diplomacy system is very underdeveloped and there are almost no player controlled direct interactions with other races. Still the missions that are presented to be played are well designed resulting in a fun experience. I would recommend this to anybody who is a fan of conquering space.
Bought Haegemonia on sale and came away pleasantly surprised! I think it holds up quite well in 2022.
Pros
- Focus on space combat with simplified colony management
- Nice visuals, great attention to detail, good soundtrack and -scape
- True 3D environment for flanking or surprise attacks from outside your opponent's sensor range, though most planetary bodies and other objects are on a single plane anyway
- Well-paced campaign, quirky characters, plot engaging enough to keep one invested
- Persistent assets between missions: research, squadrons, heroes and (occasionally) entire colonies, so you’re not always starting from scratch
- Story characters as well as random RPCs can be recruited as part of the hero system, providing various bonuses at their post. There are either soldiers or colonial governors and gain EXP independently
- Though choices need to be made over the course of any campaign. Must specialize in research, and only so many squadrons and heroes can come along for next mission. Who and what to leave behind?
- Spy system adds another layer on top of combat. Recon, intelligence gathering, sabotage, grabbing blueprints etc. Very powerful once leveled up
Cons:
- Only through DXWnd was I able to get the game running properly
- Overall unit cap is way, way too strict for a RTS. Thankfully, this can be modded
- Discrepancy between green and high EXP units/heroes seems excessive
- Sieges take way to long without heavy emphasis on pop killer tech, while the rate of production is extreme by comparison. Intense spam of orbital dry docks can easily get out of hand without earmarking half the invasion fleet just to their destruction. And that’s only for one planet!
- Very worthwhile UI and gameplay changes in TSH aren’t available in the base game
This works on windows 11 with a booster software.
Download DXWind and config. Run as admin.
You can find these online, but I made a github to make it easier.
https://github.com/loabearwolf/Haegemonia
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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