Posted on: August 6, 2017

Mudroser
Владелец игрыИгр: 185 Отзывов: 4
Great stuff for the price
Worth every few bucks that it costs. A bit hard, but very fair.
вам это показалось полезным?
Grim Dawn is the intellectual property of Crate Entertainment LLC, all rights reserved.
Пожалуйста, обратите внимание: GOG GALAXY необходим для доступа к онлайн-фичам Grim Dawn.
Для игры по локальной сети (LAN) GOG GALAXY не требуется.
Пожалуйста, обратите внимание: GOG GALAXY необходим для доступа к онлайн-фичам Grim Dawn.
Для игры по локальной сети (LAN) GOG GALAXY не требуется.
Posted on: August 6, 2017
Mudroser
Владелец игрыИгр: 185 Отзывов: 4
Great stuff for the price
Worth every few bucks that it costs. A bit hard, but very fair.
вам это показалось полезным?
Posted on: November 14, 2020
Kugelstoesser
Владелец игрыИгр: Отзывов: 57
Almost compulsory for the base game
All three DLCs (Crucible, Malmouth and Forgotten Gods) add a LOT of content and value to the base game. They are not compulsory, but almost... And that is exactly why I still find Torchlight 2 a better game in general than Grim Dawn.
вам это показалось полезным?
Posted on: October 7, 2018
WishmasterTheDark
Владелец игрыИгр: 169 Отзывов: 21
Unbalanced piece of junk
An arena mode DLC, which suffers from lots of issues. The concept of this DLC is great, but it has been poorly executed. Player is thrown in the small arena, which aesthetically resembles campaign map areas. They look nice, and there are about 5 different environmental versions. Crucible was done in over-the-top hardcore, unbalanced fashion, in order to please some of their fans from Grim Dawn's official forum, known as praetorians", a minor group of fanboys in comparison to the rest of the normal fans, who do not worship Crate Entertainment as their deity. Praetorian is their forum rank, thus the reference. Unfortunately, people who do critically think of this game are outvoiced by this blindly supportive minority, which keeps their forum echo-chamber safe from the rest of the fans. Discussing with them results in wolfpack joint verbal attacks. Whenever I tried to point out crucible's flaws, the pack was preying on me. It was like crucible. Monsters spawn from all points of compass, and the goal is to beat them all. At player's disposal are some NPCs which provide certain services in order to boost player's attributes, resistances and damage output. Player can construct defenses which offer additional crowd control and damage. These services are expensive, and currency used as payment is scarce. Most builds which work in the hardest difficulty of the campaign mode aren't viable in crucible due to exaggerated challenges awaiting inside the crucible. Even praetorians struggle to name more than 10 viable builds that work in crucible. Only one-handed weapon + shield using Soldier mastery are viable melee builds. Dual-wield and two-handed melee are generally not viable. Some rare caster and ranged builds work, but only if combined with, again, Soldier mastery. Due to the huge number of monsters, all those visual effect are overkill for the GPUs, thus cutting the FPS, and making survival even harder. Do not buy this.
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