Posted on: December 3, 2019

MotherKojiro
Владелец игрыИгр: 481 Отзывов: 196
There's no Substitute for Gameplay
I've been a fan of the Adventure genre ever since I first laid my eyes on King's Quest 6 in that quaint old basement, and since then, I've played more than I can even remember. I'm used to moon logic puzzles, and even the bad action sequences, and I won't let that deter me from a great adventure that's been laid out in front of me. The thing is, though, that there is a line. Grim Fandango has great writing and an excellent sense of humor that I loved right from the beginning; it's not often that a game makes me laugh, but I was already starting to hurt before the game part of the game even started. Played maybe 5 minutes; I'm stuck. Consulted a walkthrough for a hint; great for a few more minutes and I'm stuck again. This takes moon logic to a whole new level, with most puzzles not having any kind of logical conclusion or even a satisfying one. Fine; I'll just follow the guide to the letter and enjoy the ride; it wouldn't be the first time. Nope; now, every other puzzle or so is some goofy minigame or bad action sequence with buggy timing. This thing repeatedly commits all the worst sins of the Adventure genre before you even finish the first chapter. I'll gladly watch a playthrough, but actually playing it is a chore, and when it gets to that point, it might as well have been a movie or animated series.
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