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Graveyard Keeper

в библиотеке

3.9/5

( 328 Reviews )

3.9

328 Reviews

русский, English & еще 9
Offer ends on: 10/28/2025 15:59 EET
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Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Graveyard Keeper
Описание
Graveyard Keeper - самый недостоверный симулятор средневекового кладбища этого года. Строй и управляй кладбищем, пытайся сэкономить, развивай сторонний бизнес и заботься, чтобы ни один ценный ресурс не пропал без дела. Не забывай, тут игра про капитализм, где все способы получения прибыли хороши. Да...
Отзывы критиков
30 %
Рекомендуем
Отзывы пользователей

3.9/5

( 328 Reviews )

3.9

328 Reviews

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О продукте
2018, Lazy Bear Games, ...
Системные требования
Windows 7, Intel core i5, 1.5 GHz and up, 4 GB RAM, 1 Gb dedicated video card, shader model 3.0+, Ve...
Дополнения
Graveyard Keeper OST, Graveyard Keeper - Better Save Soul, Graveyard Keeper - Game of Crone, Graveya...
Time to beat
46 hMain
56 h Main + Sides
73 h Completionist
58 h All Styles
Купить серию (3)
Купите все игры серии. Если у вас уже есть игра из этой серии, она не будет добавлена ​​в корзину.
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Описание
Graveyard Keeper - самый недостоверный симулятор средневекового кладбища этого года. Строй и управляй кладбищем, пытайся сэкономить, развивай сторонний бизнес и заботься, чтобы ни один ценный ресурс не пропал без дела. Не забывай, тут игра про капитализм, где все способы получения прибыли хороши. Да, кстати, еще это - история любви.



  • Решай этические дилеммы. Ты действительно хочешь потратить деньги на хорошее мясо для бургеров в то время, как вокруг столько неиспользованных ресурсов?
  • Собирай ценные ресурсы и создавай новые предметы. Развивай кладбище в прибыльный бизнес. Исследуй мир в поисках ценных вещей.
  • Задания и трупы. Мертвым уже не нужны их органы, ведь так? Почему бы не продать их местному мяснику? Или выполнить пару квестов, ты - ведь ролевой игрок, все-таки!
  • Исследуй мистическое подземелье. Ведь не бывает игр про средневековье без подземелий! Нырни в неизведанность в поисках новых алхимических ингредиентов. Только аккуратнее, не отрави всех вокруг.
Системные требования
Минимальные системные требования:
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
46 hMain
56 h Main + Sides
73 h Completionist
58 h All Styles
Детали игры
Работает на:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Дата выхода:
{{'2018-08-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Компания:
Размер:
502 MB

Особенности игры

Языки
English
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русский
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Deutsch
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español
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français
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italiano
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polski
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Português do Brasil
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中文(简体)
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日本語
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한국어
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Отзывы критиков
65
Высшая оценка критиков
30 %
Критики рекомендуют
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Отзывы пользователей

Posted on: October 28, 2023

sictek

Владелец игры

Игр: 139 Отзывов: 1

An aesthetically pleasing slog of a game

This game started off promising, giving off strong Stardew Valley vibes with unique twist. The whole corpse processing, grave digging/decorating concept was refreshingly novel. The real problem begins when you start to progress through the game and realize how painfully grindy it becomes. The crafting system is bogged down with the need to constantly craft a plethora of components in order to get to the final product, all of which needs to be done at different crafting stations that are not always located close to each other. This may sound typical but the real beast in this game is the clunky UI that often requires far more clicks than should be necessary in order to complete a task. Take farming for instance; in order to seed a single square you press the E key after moving your character in line with the appropriate tile and a dialog box comes up, then you click in the box and are presented with the inventory menu where you scroll to pick a fertilizer. Then you click a button to apply the fertilizer. The game allows multiple types on a square, so you would repeat this step again to use the second type. Then once again you go through the same process, only this time you're picking the seed type. All of this for one single tile on a field. This kind of counterintuitive process is present throughout the entire game in various forms. The crafting trees are all so convoluted that you'll find yourself working toward unlocking one thing only to find yourself sidetracked into some other path which in turn requires a different thing to be unlocked. This makes progress feel so painfully slow that by the time you finally unlock the initial thing, it's been so long since you started you probably don't remember what you were trying to do in the first place. There is a good game in here somewhere, the concepts are great, the game looks great, but the execution is so utterly flawed that fun is rarely had in between bouts of tedium.


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Posted on: June 1, 2019

Doomian6

Владелец игры

Игр: 46 Отзывов: 1

Unfinished, but entertaining

This would have been a fantastic game, and I spent the time to complete it. Unfortunately in the later half of the game you begin to realize how much they left out. It seems like they finished half the game, if that, then decided to give up and make a quick ending. A lot of ideas in the game that are never followed through.


вам это показалось полезным?

Posted on: March 16, 2020

Iothil

Владелец игры

Игр: 98 Отзывов: 32

Could be great, but ends up stupid

The game could be awesome, but everything you do is so stupidly and unnecessarily convoluted. Plus, the game literally throws stones at you at every occassion. Finally you figure out how to actually earn money, BAM, primary route blocked off. Sometimes you have to research technologies in a very, very specific way not to get stuck for ages, but does anybody tell you? Nope, of course not. This game is the best example of how to unnecessarily overcomplicate every single step. Example: 5X = 2Y, but 2Y doesn't do anything on itelf. So you have to take the 2Y and turn them into 4Z per Y, and every Z needs to be used on something else to gain two "blue tech" per instance. Why make it so stupidly overengineered? Just make it so that X directly translates into Z. Also, the game starts out with bombarding the player with "Do this for XYZ", but 95% of all these tasks cannot be completed unless you do dozens of other stuff first. How is that not the most stupid quest design ever? Imagine that EVERY quest in any cRPG would start out something like "Fetch apple for old guy" just to find out in order to do that you need: 1.) Learn farming. 2.) Learn botanics. 3.) Plough field which you need to buy first. 4.) Find sapplings and fertilizer. 5.) Grow the actual bloody tree. 6.) Wait a season. 7.) Finally get apple. 8.) Deliver the thing just to find out, that the dude won't accept it unless you stamp it with a special royal stamp. 9.) Try to buy royal stamp, which costs 30 Silvers (You get 1,5 silver for every corpse buried). 10.) Find out that no new corpses will arrive, because the resident communist talking donkey won't bring them (yes, all of that is literally in the game) UNLESS you grow carrots (5 per body) for him AND oil the wheels of his cart. 11.) Learn how to bloody make oil, which is a high end tech. If that sounds dumb, then because it probably is. Which is why I am probably never gonna play this game again. Too many unnecessary hoops.


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Posted on: March 31, 2020

invalidxsyntax

Владелец игры

Игр: 22 Отзывов: 1

Unique concept, gameplay and QOL Lacking

The below is in reference to the base game as it is sold as of 2019. Graveyard Keeper offers a unique concept and some interesting gameplay; however, the implementation is lacking and certain missing Quality of Life aspects make the game painful to play. Carrying large items long distances gets old very quick, limited inventory space is crippling and impedes progression often. Quest objectives are very unclear without the help of a wiki. I have no clue how I would understand certain crafting recipes without the help of a 3rd party tool. Navigating menus is clunky, and the lack of keyboard macros makes repeated crafting (very necessary at times) just plain painful. Tasks do become easier with time, but certain basic actions (Processing corpses, crafting) are still a drag to gameplay. Another observation is the absolute grind the late game is. There is a certain objective that multiple quests rely on that will take a lot of real-time work to attain. It's not all bad: The Daily event cycle adds interesting requirements of the player, the plot and core actions of the player are unique and fun, the crafting system is simple, but offers a lot for you to make. Art style is consistent and tone is evenly dark throughout. If these drawbacks are something you can put up with, dive in to this fun little game. But be warned that long term play can be tedious.


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Posted on: August 31, 2019

out4space

Владелец игры

Игр: 484 Отзывов: 5

Somehow funny, but...

The game has a good humor, no doubt. Though also appreciated the tutorial. It's really helpful. Will not engage into stuff about the story etc. it's written all up already. I will not spoil too. The game currently suffers (on my end) from save file corruption. I would be forced to play this game again to the point where I am right now (~2/3 done). Problem is 1. it has a continuous one-save system and 2. you can not save via a menu, but you need to "sleep" (find a bed). The game is very grindy and you have to get a lot of resources for different applications. The NPCs bug, means some NPCs are not spawning on their respective ingame day. So you are not able to progress the story or gain access to a closed areas. For me very frustrating. The price is OK, but the bugs make it a hard pill to swallow.


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