Ноябрь 2008 года. По сообщению разведслужб НАТО, российские военные по неизвестным причинам уничтожили один из секретных советских объектов под названием Горький-17. Год спустя НАТО захватывает бывшую российскую секретную базу на территории Польши. В разрушенном до основания городе обнаруживается ко...
Ноябрь 2008 года. По сообщению разведслужб НАТО, российские военные по неизвестным причинам уничтожили один из секретных советских объектов под названием Горький-17. Год спустя НАТО захватывает бывшую российскую секретную базу на территории Польши. В разрушенном до основания городе обнаруживается комплекс лабораторий. НАТО решает его не трогать. Однако вскоре пустынные улицы наводняют полчища изуродованных тварей. Происходящее становится достоянием общественности, и силы НАТО не могут просто взять и стереть с лица земли этот объект, потому оцепляют его и выставляют надежную охрану. Никому нельзя войти или покинуть это место. Раскроют ли военные страшный секрет Горького-17? И главное – удастся ли им выжить и поведать миру правду?
Вас ждут интриги, предательство и даже романтика. Вооружитесь смекалкой для разработки тактики боя и решения головоломок. Вы сможете обыскивать кабинеты, выбивать замки и общаться с другими персонажами.
Игра также известна под названием odi-um
Захватывающий сюжет и колоритные персонажи
Впечатляющая атмосфера научно-фантастического хоррора в заброшенном польском городке
Оригинальный внешний вид монстров плюс отличный симбиоз пошаговых сражений и приключений
Бонусы
руководство (13 страниц)
иллюстрации
внутриигровой саундтрек
HD обои
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БЕЗ DRM. Не требует интернет-подключения или активации.
The game's visuals are pretty good, the monsters are suitably creepy, the backgrounds are fairly detailed, and the characters are distinct in both personality and looks. The entire time I played this game however, I wanted it to end. Not because it was bad, but because it did a great job of building a fierce and dangerous atmosphere. The tactics gameplay requires actual thought and is very difficult. As a tactics veteran I got stuck on a lot of fights. The dwindling ammo counts and generally highly limited resources means you never quite get to a point where you can relax, even "easy" fights have to be done in the most efficient way possible.
If you like tactics games, get this. It is cheap, and while not the longest is still a great value.
I owned the game on steam and there were minor technical issues, especially when alt+tabbing.
A basically average turn-based combat game with slight hints of Resident Evil-esque exploration/item hunting in between battles.
You take control of three soldiers thrown into a mysteriously deserted Russian city filled with mutants, equipped with a few guns and healing items. You wander around a nicely drawn, if ageing, series of backgrounds, visiting on interesting objects or areas, and sparking off frequent (and unspottable - the map is inert, with all enemies invisible until a battle starts) battles with monsters, which you must kill to continue. Occasionally you get a boss monster or have to defend an objective. The former can be fun and quite imaginative, while the latter are basically just a minor annoyance.
It's almost totally linear, with an unremarkable plot (and an incredibly, annoyingly abrupt ending just as the plot thickens), but the battles themselves can be won however you like - your soldiers gain experience with each weapon as they use it, and many monsters have resistances to particular damage types, meaning you must specialise in something to make the most of your gear, but also experiment now and then.
The weapons and items are the meat of the game - there's a wide range available, including standard pistols and rifles to paralysing tasers, molotovs, ice guns and powerful one-shot energy cannons. Careful hoarding of ammunition is possible with regular use of clubs, knives and axes, but you could also hurl grenades and bullets around for most battles without losing out too badly. Bonus points for including one of the best flamethrowers ever to feature in a videogame, too. The monsters are, I suppose, the bread, coming in a variety of flavours with their own unique attacks, and some rather odd names. You'll find some charmingly useless cannon fodder, and others a royal pain in the military-grade rear.
The sound is generally a strong point, with moody (if repetitive) background music and some satisfying weapon effects. Voice acting is rather bad, and the script has many wonderfully silly moments that I'm not sure were intentional, but just about manage to work as tongue-in-cheek, b-movie style entertainment if you don't take them seriously. For example, your lead soldier is an obvious idiot and his wee Polish subordinate tactfully tryies to spare his feelings when he makes a fool of himself. It's a bit rubbish, but it knows it.
Major strong suits if the game are its fun weapons and monsters, as well as a lack of similar games, and a fairly unique charm. Its biggest weaknesses are the sudden ending, a few trial-and-error battles and a vague sense that it could have been a lot more. Also, you lose any time any character under your care dies (you pick up and ditch allies for short spells at preset points, and can arm and control them as you do your men), including the ones who are going to die immediately after the battle anyway, which is lazy and more than a little cheap. There's also very little replay value beyond trying different weapons for the hell of it, as there's no random battle mode or anything of the sort.
Overall, it does nothing particularly badly, but nothing particularly well. A reasonable, but unremarkable game for the price.
A fairly difficult turn based survival horror.
You and a team of soldiers (who remind me of the UBCS - AKA Carlos, Nicholai, Mikhail, etc. from Resident Evil 3) are sent to investigate a city teeming with dangerous mutants to investigate just what the hell is going on in this town.
You aren't terribly heavily armed to start with, so you'd better conserve your resources, and get at least 1 guy to specialize in melee, and be sure to allocate your skillpoints carefully, because you can't refund them. Also make good use of the taser, and also get the 2nd taser. Taser stunlocking is king.
You even get a sentient mutant as a party member for a time, and he's fairly powerful. Neat.
Battles are completely finite, there are no random battles, and there is certainly no grinding. Just set encounters. Ammo and other resources are very finite, obviously.
The combat is more tactical than say, your usual JRPG for example. Let's just say it involves a lot of grid squares and carefully placed shots and AoE attacks for anything not melee.
I would love a sequel to this game that plays just like this - with improvements of course. This series does have other games in it, but they weren't exactly hot. This is easily the best in the series.
I played the Steam version first, and remembered having problems running it, the same problem might be on the GoG version as well. So if you're running into problems, try toggling hardware rendering on or off, and if that doesn't work... look up other solutions.
Simply a great mix of a turn based strategy and RPG. The fight has something from game of chests - it is engaging but needs a lot of consideration before every move. If you are in to turn based combat - this game is must for you.
Software rendering is the only mode that works and that's really slow with this game. Hardware rendering mode hangs the computer from time to time and has sever unresolved rendering bugs.
http://www.gog.com/forum/gorky_17/weird_graphics_bug
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