Posted on: April 9, 2025

ClassySucks
Владелец игрыИгр: 71 Отзывов: 2
Great game
It's a really fun game and runs great.
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Posted on: April 9, 2025

ClassySucks
Владелец игрыИгр: 71 Отзывов: 2
Great game
It's a really fun game and runs great.
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Posted on: August 20, 2025

Raxi_Rex
Владелец игрыИгр: 82 Отзывов: 1
Not smooth enough
As an avid Dishonored and Parkour game fan I find the game's Level Design way too boring and repetitive. The Artwork is fine, most of what you would want to see from a Cyberpunk themed game is there sure, but still missing. The levels are not smooth enough and they force you to kill the enemies before you go to the other puzzle which takes too much time with not enough stimulation for my fast-paced playstyle loving brain. The parkour part of the game is not embedded with the map but most things are there just for you conveniently just jump one them. The game forces you to play in their playstyle not yours, it's not flexible enough to capture a wide amount players' interests I think when they first buy/get the game. The puzzle part is OK however, dying on a single hit makes you strategize around the weaknesses of the units, that sounds nice doesn't it? However most of them only have weaknesses around timing and that makes the levels just fill me with apathy and anger because some random guy just shoots me from the other side of the map when I was jumping around/moving around the map to find the correct time interval to slash them. On the other hand however, the kill run game mode is in my opinion fantastic and really goes well with the actual idea of a cyberpunk assassin(not a juggernaut mind you since you get oneshot) just flying through enemies and getting the job done. Some levels are designed in a way so that they test your mechanics some are still just stuck at the timing part. What I would want from a game like this has been so much different than what the game had offered to me. I would want to be tested for smooth movement, smart killing strategies not just strafing around to wait for the kill time interval. I run the game on a 3060 and still have fps issues with the lowest graphics which shouldn't actually be a thing because how the not pleases the eye at all times. Story is meh. The game overall gets a very generous 3/5 from me.
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Posted on: October 28, 2020

sycoalexio
Владелец игрыИгр: 2201 Отзывов: 3
Cool...with some caveats...
Ghostrunner. Ah, a veritable gore-filled-cyberpunk-fueled medley of ideas that, in my opinion, lack a degree of execution I expected from the respective developer(s). To start, the world in which it takes place in is absolutely awesome. You really feel like an insignificant and trying to scale an insurmountable tower of abstract, yet fluid and cohesive architecture. I do very much appreciate the level layouts and utilizing tools and abilities to go from scene to scene, place to place. It reminds me very much of the BLAME! Manga. Very cool. Dystopian, gritty, and futuristic, yet retro-wave in a way, if that makes sense. You can feel the oppression in the game, and that is a quality I admire very much. Your character itself has super-human abilities, of course. Much more agile and capable than the vast majority of foes you face, as well as the dangers inherent in the level design as well. I enjoyed the relative freedom in which I could run and scale walls an leap over and through large spaces as well as the claustrophobic machinations designed to hinder your progress and kill you. You MUST be able to think very quickly on your feet to survive. When you do, it feels great; when you don't, it can get a bit frustrating and feel tedious. This COULD be due to me not being as capable as other gamers, however I feel most people would struggle quite a bit with figuring out where to go and how to get there at times. The combat is intense. Satisfyingly so. It is also frustrating and tedious at times as well. Generally, I found combat to be a trial and error kind of affair. I didn't see a whole lot of diverse or dynamic options when confronting opponents, but again, maybe this is just my own limitations as a gamer. I did(and do) keep trying until I succeed to the next checkpoint, but I do(and did) get tired of dying for the 20th time. Your mileage will probably vary with this game and depend on your reflexes and pattern recognition. It's pretty fun, nonetheless.
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Posted on: October 29, 2020

RockNRoad
Владелец игрыИгр: 76 Отзывов: 4
Way better than promised.
It's the perfect mix between the gameplay of Hotline Miami and the (even more) limitless parkour of Mirror's Edge, with a great agility extra dose. Some might say it's not for everyone and they may be right, but most of the people feeling a slight attraction for this game will surely love it. It's also worth mentioning that the respawning time (less than half a second) makes it frustration-proof. For me, dying 40-50 times on a level feels like regular gameplay, and I'm easily frustrated.
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Posted on: October 30, 2020

michax
Владелец игрыИгр: 117 Отзывов: 7
Demanding but so satisfying
Love it. Why? * Controls tailored to perfection. It's so satisfying to wall run and jump around. * Perfect difficulty, at least for me. Not to easy, but hard enough to require some effort. * Game loop is simply fun, so retrying some sections due to difficulty is not an punishment. * Intryguing story in the bacgkround not interfeering with a gameplay at all. Good decision! * Style and Graphics. It's like small demo for what Cyberpunk 2077 will bring in wider scope :) I wasn't expecting to love it as I'm not a fan of games which try to punish me to no end, but this is surprising exception mostly because game loop and mechanis are just great.
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