Posted on: November 1, 2020

Imrix
Владелец игрыИгр: 96 Отзывов: 1
Fun, but frustrating
I need to stress this up front: The core gameplay is RAD AS HELL. When everything is working as it should and you're parkouring around as a cyberninja in a breathtakingly realised industrial hellscape, a hairsbreadth from death and having to be on top of your game to pull through, it's fantastic. Genuinely incredible. It's fast, fluid, it demands your best with a strict but strictly fair challenge, and it doesn't punish you for failing - restarting an encounter is quick and seamless, almost always putting you in the same room, with no downtime before getting back into the thick of things. But. But, that 'strict, but strictly fair' challenge the game demands of you is undermined by how too often you'll fail not because you slipped up, but just because of janky bullshit in the physics and environment. It's one thing for an enemy to catch you out, or to mistime a jump, it's another to drop on an enemy, find they were a hair outside the invisible targeting of your cut, and so bounce off past them either into a pit or to get shot in the back. The problem is not that the game is hard. It IS hard, but it wants to be hard in a very respectable way, and unfortunately it's just a bit too janky around the edges for everything to work as it should, as consistently as it should. There have been far too many times when I've died to the environment because the parkour and grappling system are built around a fancy realistic physics system that occasionally does something totally off its shit due to the angles and timing and whatever the hell, and throws me into hazards that were clearly meant to be just set dressing for that section, not actual obstacles. This doesn't actually happen all that often in the grand scheme of things, but it happens often ENOUGH to be noticeable and frustrating. It's good! It's fun! But whenever the physics engine flips out I think, "at least when N: Way of the Ninja did this, I could excuse it by dint of that being a freeware flash game from 2004."
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