Posted on: April 17, 2021

mizudrakon
Владелец игрыИгр: 285 Отзывов: 4
Good action puzzle platformer
I really enjoyed all the action in the "real world", you move around these arenas with a lot of verticality clearing them from a few sorts of enemies that pose a bit different sort of threat to you. Everybody dies in one hit including you... and it works, mostly. I could complain about the few boss battles, which are not vary inspired and just kind of expose how straightforward the action is, but my greatest issue was the platforming. People say how they hate first person platforming all the time, but until now I never really felt the same way. I replayed both the Mirror's Edge games a couple of times, and never got even a little frustrated. Titanfall 2 is probably my all time favorite FPS and I LIKE the platforming in there. I don't like the one in Doom Eternal, but it doesn't really annoy me. This game, though... this game is trying to be a challenge there. Just throwing at you all the specific jumps that are really tough guessing the distance correctly. The game also doesn't seem to give you much leniency about jumping at the right moment, which gets really vary frustrating during the final challenge run... I died almost 400 times there, and it took me quite a long while to even figure out what I was doing wrong. I kept wondering whether the movement system just changed on me for no reason (but no, you just have to time the jump after wall-runs really well). Basically, it's really fun, but the platforming gets a bit too serious at times AND I DIDN'T ENJOY that for even a tiny bit, honestly. You get to jump across these moving platforms with red orbs flying at you seemingly at random, and I got through that mostly by luck only to do the wall-run and jump part again, that I wasn't even happy about getting through the first time, because it annoyed me too much... On the other hand, I found most of the game reasonable in difficulty, and I don't think of myself as a hardcore gamer, so it's probably worth a shot, just be ready for the bullet-hell platforming...
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