Posted on: December 6, 2022

Torian
Владелец игрыИгр: 405 Отзывов: 5
Badly thought out mechanics
This game is basically a text adventure but with dice rolls. Every location has its own encounters but they never change, even in places where it would make sense. Money is easy come easy go. You could easily, in many encounters, get unlimited money. All depending on how long you feel like sitting there clicking, and then random diceroll in an encounter can decide that you should lose it all. There is even a few places where there is a insta-death from what looks like a harmful encounter. There is so many tedious moments when trying to speed things up. Text appear too slow. No way to easily see which blesses to get where. All this bad mechanics aside, what is the actual gameplay? Basically hope that you have read the correct 'clue' before going to a location. There isn't actually any difficulty in this, just "Ohhh I wish I has a FEATHER at the castle", so you just need to randomly wander around until you can find the feather to go to the castle etc. And hope that you don't roll low on an encounter or you have chance to instantly die. There actually is a 'combat' mechanics, but it so simple and non-interactive I don't really consider it part of the gameplay.
вам это показалось полезным?