Posted on: September 21, 2020

chriskonstantine
Владелец игрыИгр: 105 Отзывов: 14
Flawed grind
“Well we thought it was a good idea” That quote has been uttered by many developers when trying to explain a blatant game flaw, and as I played this game, I wondered how many times the guys/gals at 4 Dimension Games uttered words like this. The game itself isn’t bad, though it isn’t great either. In all fairness it reminded me a lot of Spiderware games… with some really questionable decisions thrown in. The main fault I find in this game is the super grind. You can’t rest outside of a village and will find yourself heading back to one quite a lot before completing a task. Problem is, that every 12 hours game time, the bad guys re-spawn. This means you may have to come back to town again as you may not be able to finish a mission. This isn’t fun, it’s lazy development. By all means restrict resting, that’s actually kind of cool, but when combined with infinite re-spawn, it makes the game boring and an unnecessary grind. Graphics are on the poor side, the story is “meh” (but there are many side quests to at least give the game a non-linear feel). Character selection and development is quite limited, and equipment and potions quite expensive. This in turn adds to both the grind and lack of player immersion. You also want to be real careful about hiring a mercenary to aid your character, sometimes they are helpful, at other times you are protecting them At a discount, go ahead and grab it, just know what you’re getting before you do so.
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