EVERSPACE™ – это бойкий космический шутер для одного игрока, сочетающий элементы жанра roguelike с великолепной графикой и захватывающим нелинейным сюжетом. Вам предстоит совершить нелегкое путешествие по изменчивой и полной неожиданностей вселенной. Чтобы достичь цели, вам придется продемонстрирова...
EVERSPACE™ – это бойкий космический шутер для одного игрока, сочетающий элементы жанра roguelike с великолепной графикой и захватывающим нелинейным сюжетом. Вам предстоит совершить нелегкое путешествие по изменчивой и полной неожиданностей вселенной. Чтобы достичь цели, вам придется продемонстрировать летные навыки, опыт и способность импровизировать, одновременно заполняя белые пятна в своей биографии благодаря встречам с интересными персонажами, каждая из которых дополнит складывающуюся картину. Ни одна из попыток прохождения не будет похожей на другую: вам неизбежно придется иметь дело с новыми ситуациями, принимать решения в по-настоящему трудных случаях и стать участником множества запоминающихся событий.
Космический шутер в жанре roguelike без потери полученных достижений
Три доступных игроку корабля с обширными системами улучшений и различными способами наносить урон
Захватывающий нелинейный сюжет с множеством интересных персонажей
EVERSPACE™ is a trademark of ROCKFISH Games GmbH. All rights reserved. All other copyrights and trademarks are the property of their respective owners.
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Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
it will install on linux but if you choose to play it on fullscreen mode, the UI will stop working, leaving you stuck in the menu. If you close the game, a background process "xed" will continue to run with >3GB in memory until you kill it manually. That is unacceptable.
It seems GOG stays as dishonest as they have been for years in their compatibility/stability claims. It's really a shame.
Just as I expected this game to be - it is:
A fine game to play to kill free time, not much brain consuming but still on the other hand you can see it is deep and thoughtfully created. Visual effects are beautiful, graphics is very good too (tho I have to run in on medium with GTX 950 and lower i5 processor, so have it in mind).
At this point - early access - you can wander universe to scavenge resources you will use to upgrade your ship. From time to time you engage some bad company to put your ship to test, battles can be very challenging, but most of the time it is space exploring rather than space battles.
They announced that storyline is coming with full game, and they said it is going to be a deeper story, not just shoot and kill.
I don't play space games that much so I cannot compare to other new generation games, but my suggestion would be to support these guys with buying a game and enjoy it.
I don't feel like a star rating system is valid. A game can be 5/5 at $5, and a 2/5 at a $60 price point. At this stage in development I would give this game a 5/5 at $15 price point with the current feature set.
The gameplay is very similar to Rogue Legacy, you make it as far as possible in a game run, you die, and you have currency to buy generic upgrades that roll over to your next run. The equipment you find does not carry over.
The level diversity is great, I don't think I have seen the same level twice and you are going to need to make/burn probes to get any kind of value out of the levels you visit. It's fun to try to get everyone otu of the level before the aliens start teleporting in and you have to run.
My main concern is with the combat. I don't feel like there is very much player skill involved. I feel like it mostly boils down to equipment level. I don't feel like I'm changing my tactics to match my equipment or my opponents. It's just basic space combat: Wiggle around and shoot your enemy. I find kiting the pirates and aliens to the merchant’s ships to be the best combat tactic, it's just feels dirty.
This game is on the right track, it does not have in depth space combat, but if you are a fan of Rogue Legacy it's a fun buy.
Pros
Game runs amazing with no loading screens.
Cool ship designs.
Perk system means every run will be a little less hard.
Realism. (You can bait the Okkar over and make the G&B fight them for you ;)
Combat feels great.
Hard enough.
AMAZING LOOKING GAME!
Cons
Very little content for a $30 price.
Too hard to heal after taking damage, please make it so you can craft nano bots for a fairly cheap price.
Weapon range is not shown to the player in an understandable way. (most weapons have a less than 2km range, but this is not told to you)
Needs more types of hostile ships.
Mines are too strong.
Crashing does too much damage.
Now, I might be biased towards this game since I'm an absolute sucker for all space-based Sci-Fi games, but this game has already provided more entertainment in just over 3 hours of playtime than most AAA games do in 15. As a long-time backer of Star Citizen, playing this has been extremely refreshing. The best way to describe this in a sentence is FTL crossed with Descent. It's sort of a 6DoF space shooter with a flight model that isn't exactly realistic, but rather the best middle-ground between fun and realistic. While I generall don't mind poor visuals in games, I do appreciate good visuals, and damn, this thing looks breathtaking even on the lowest of settings.
Granted, I've only played the GoG version, so some of the gripes Kickstarter backers had have been fixed since. Whenever you die (and you will. A lot) the credits you've earned can be used to upgrade your ship, however, upon restarting, any unspent credits are lost. Upgrades are permanent, so if you upgrade thing x in run 1, die, upgrade thing y in run 2, both things x and y will be upgraded in run 3.
Systems are pretty varied, though some of the basic building blocks that are repeated can be noticed after some time. As you progress through sectors, new set-pieces are introduced, as are new enemies and hazards.
Combat is pretty punishing, but fun and smooth. Exploration is also a pretty important part, as it is easy to miss resources if you speed through a system, however that will leave you without the gear needed to survive later on.
My only gripes are that currently the sector 1 setpieces aren't too varied, and after so much death going through it does get a bit boring, and there could be more ship customization.
Overall, this was money very, very well spent. Save yourself $30 by buying this instead of a crap 60 buck over-hyped unoptimized AAA release, and have more fun too!
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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