Posted on: February 9, 2019

Nicholas_18
Владелец игрыИгр: 14 Отзывов: 1
New to Dungeon series, Love it.
I love the game, got it on sale, very happy with everything the game has to offer.
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Game length provided by HowLongToBeat
Posted on: February 9, 2019
Nicholas_18
Владелец игрыИгр: 14 Отзывов: 1
New to Dungeon series, Love it.
I love the game, got it on sale, very happy with everything the game has to offer.
вам это показалось полезным?
Posted on: November 10, 2024
tstittle
Владелец игрыИгр: 20 Отзывов: 1
Good but repetitive gameplay
This is a solid Dungeon Keeper inspired game thoroughly enjoyable if you want to relive that experience. However, the gameplay is pretty repetitive from map to map. Each map pretty much plays out the same way, and you are more or less forced to build your dungeon in a prescribed order to a certain point. The game starts very slowly because you have very limited Evilness so you must scrounge up enough creatures to go capture the closest Good location to generatge Evilness. Then you just have to hunker down and go down the tech tree slowly as you are too weak to really conquer much more of the map. Evilness generates slowly and you have to wait quite a while before you can "do the next thing". Getting traps setup so you can move more freely in the overworld without having to teleport back to constantly defend takes a gargantuan amount of effort and time. Just to get the first useful trap set up (Rolling Boulder) you will have to research and build 3 rooms, research 3 levels of traps, build machines, and have some Horde creatures working on the traps. This could take you a good 20-30 minutes before you get to that point with the rate at which you generate Evilness from only 1 location. By and all you can get the gameplay experience from just doing a few skirmish maps and playing around. The campaign is pretty much the same experience over and over, each time though adding 1 more room to the tech tree. I regret buying the DLC because it is just what I thought it would be, which is more of the same. Except with themes.
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Posted on: March 3, 2023
Kazintetra
Игр: 107 Отзывов: 1
5 Star Casual Game, 2 Star Indepth Game
Dungeons II was a better game with less bugs. From attacking through walls to bad pathing (heroes can walk around a tar pit down a single tile wide hallway and other bad pathing models) this game was not ready for release. Heck there is even a joke about it in the game calling it a "release with hair on its' chest". However if you only play the campaign or skirmish mode on normal difficulty you will likely notice none of these things. If you enjoy Dungeon Keeper, this is no Dungeon Keeper II. It is like how Diablo 1 atmosphere is nothing like Diablo 2 even though the games share many mechanics. Where Dungeon Keeper II had the right mix of humor and seriousness, Dungeons III just feels like a bunch of stale joke (which many were recycled from Dungeons II). It had some fun concepts that needed polish such as the right hand henchmen "Talya" (being only useful in the opening of a skirmish on Diabolical difficult, never put points into leveling Talya, even the first level is useless) which could have gained from having an indpendent tech tree with real varibility depending on play style and strategy but the game was too caught up on trying to be league of legends warcraftian lite with just a touch of a dungeon managment game. Trap balancing is horrible, challenege is front loaded as a room of 4 thrasher can deal with almost anything, a room of 4 icy thrashers can deal with anything, a long hallway with one icy rolling stone trap and a few icy crushers can kill a swarm of a 100 elite heroes in one click while automatic traps take a ton of resources (evility, gold, tool boxs) just to get off the ground. In short too many bugs, balance issues, and stale humor will break immersion. This is not Dungeon Keeper II, this is league of legends and warcraft in a Dungeon Kepper trench coat.
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Posted on: April 9, 2019
humbold
Владелец игрыИгр: 260 Отзывов: 5
Forced "humor", annoying narrative.
Boring, with VERY FORCED "humor", anoying narrative. Bad buy. Previous game was much more better.
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Posted on: November 18, 2020
MaddXav
Игр: 194 Отзывов: 7
Best DK Spiritual Successor to Date
This is without a doubt the best DK spiritual successor I've played with its own spin making it more accessible for a wider market. Basically, it works as a 2 layer RTS, on one layer you manage your dungeon which you have to defend, train units, and it works pretty much like your traditional DK, and then you have a second layer that controls more like a traditional RTS where you send units to the surface for capturing points of interest that give you a resource for building more rooms, research, and units. The implementation feels very polished, and the game is very fun. My only complaint is that the humor and art style feels a bit too childish for my taste, but that's a nitpick.
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