Posted on: May 6, 2019

gilbert12113
Владелец игрыИгр: 171 Отзывов: 17
Micro-management at its core
I spent 12h playing, wondering whether it was wasted. The game has too many things to take care of (I may be a control freak, though). Inventory (no stash yet, only expensive backpacks), approval of you party members, gift mechanism, choices (this is of course at the heart of a RPG, so not so much a problem). Combat mechanism: ARPG with pause (some people seem to know the game enough and be quick enough to play without pause), where you control a team of 4 (why not 6 by the way or even 8?). Control is supported by a rule-based system : you can edit complex rules that the AI will use to take control of the party members (even the main player). However, you don't have enough slots (around 5, more by spending leveling points). Nevertheless, when your choice of rules (i.e., programming robots) come to a hole, your party members run like chicken here and there, and area magic becomes inapplicable. Of course I may have not played enough to fully appreciate the model, but this is a matter of choice of gameplay; I preferred to invest points in Intelligence for a mage or strength for a warrior, and disable the automatic control. Then it becomes a feast of pauses during combats (e.g. to prevent the warrior to nevertheless run into combat while the fireball is being cast). Then you also have to fully understand the skills of everyone. This quickly ruins some of the fun. Party management: morale+gift to balance the effects of certain choices. (not enough room here to expand). Do you need, for completing the game to nurture all you 5-10 potential party members or can you take care of only 3 at the risk that your progression will be blocked. You get the point: when engaging in a 60-90 hours of gameplay, you would like to get some reassurance that time will not be wasted. Bugs: random crashes while playing on Windows 10. Changed parameters, affinity set to 1, to finally no avail. My last save does not reload, and do not want to waste more time with support (if any).
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