Posted on: September 21, 2020

dukstuf
Игр: 72 Отзывов: 2
Superb, smart RPG for thinking gamers
Divinity: Original Sin II is among the finest RPGs I've played. I only discovered it this year. I see a number of negative reviews here, and I have no idea why anyone would rate this poorly. It's original, smart, and definitely for the thinking gamer who demands freedom to explore and smart, tactical challenges in their battles. The game's strengths are in the excellent character writing, the creative design to offering surprising, varied combat options, a very stable platform, and an interesting approach to spells/skills/classes that is logical but different and original in approach to your average dragon and wizard game. Most of the game runs in real time, and a player is free to explore as he wants, or take on various tasks and quests, in most any order. The enemies don't scale, so the player needs to carefully judge what they are taking on before throwing themselves into something well over their heads. This need for consideration and the lack of hand holding makes the game several pegs of brainpower over most games of this ilk. You can play alone or as a decent sized party with a large variety of skills. The game takes into account elevation and the game is excellent at offering cover from objects and clouds from spells of various sorts. I'd say that this attention to tactical detail- placement of your party members, knowing what weaknesses your enemy has versus your own strengths, is the most wonderful thing about the game for me. This makes for a delightful, fresh game I keep coming back to. The character "races" are different than normally encountered, and anyone can be any mix of anything, which is also fresh and innovative. There is no "normal" party of warrior/cleric/ thief and mage that you have to build- you aren't stuck in that rather cliched trope at all. I really could not be more delighted, and I am quite excited for Baldur's Gate III by this same team.
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