Posted on: June 19, 2022

Wukruk
Владелец игрыИгр: 56 Отзывов: 15
An excellent and the right RPG, but...
It's clutching at straws, two straws in fact you could say, but it's a good sign, there's little if anything outstanding to complain about regarding the game's design and user experience. I enjoy and like playing the game, immersing myself in the world and story of Divinity Original Sin II all the same, it's an RPG done right, but not quite a masterpiece, close, but not quite. My "issues" with the game, two major and most relevant ones at least are; - There are no clear or seamless, certainly not intuitive way of handling the player's progression level-wise, e.g. one area brings a new challenge, and challenging in the right way, a step-up bringing new rewards and experience, but then the next group you come across, venturing deeper, suddenly you're faced with an enemy that wipes the soil with you and your companions or outright "one-shots" you the instant you enter combat. - Questlines sometimes far too vague and too troublesome for most to bother undertaking or even feel compelled to pursue, sometimes failing to offer enough a reward, lore-wise or loot-wise. Stories and progression, quest progression, that is can be most immersive, but personally I don't feel compelled to pursue a vast majority of those Quests, and they feel like an anime "filler" episode, which isn't in of itself "bad", but when you're spending that much time just running around back and forth, time you could've enjoyed with a dialgue, combat or story development . . . suffice to say, time you spend pursuing a Quest and unveiling a mystery, there's too much running involving for my liking, but again, it's subjective.
вам это показалось полезным?